Template:SSB4 to SSBU changelist: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(He doesn't shoot people upwards, he swings them up. Considering the Poltergust G-00 IS able to shoot things it sucks up, it's an important distinction to make.)
(This is completely false. Falcon's FTilt sweetspot is STILL on his foot, it just lost priority.)
Line 1,594: Line 1,594:
*[[Forward tilt]]:
*[[Forward tilt]]:
**{{buff|It has less startup and a longer hitbox duration (frames 9-11 → 7-10), with its total duration reduced as well (FAF 32 → 30). This makes it safer to use at close range.}}
**{{buff|It has less startup and a longer hitbox duration (frames 9-11 → 7-10), with its total duration reduced as well (FAF 32 → 30). This makes it safer to use at close range.}}
**{{nerf|The sweetspot is located in Falcon's knee rather than his foot. Since the foot hitbox still outprioritizes the knee hitbox, this makes it harder to land.}}
**{{nerf|The sweetspot no longer has priority over the sourspots.}}
**{{change|It has significantly increased base knockback, but significantly decreased scaling (10 base/100 scaling → 60/58). This noticeably improves its safety on hit at low percents, but drastically hinders its KO potential, to the point it can no longer KO reliably.}}
**{{change|It has significantly increased base knockback, but significantly decreased scaling (10 base/100 scaling → 60/58). This noticeably improves its safety on hit at low percents, but drastically hinders its KO potential, to the point it can no longer KO reliably.}}
**{{change|The knee hitbox and the foot hitbox have swapped sizes (knee: 4.3u → 5.3; foot: 5.3u → 4.3).}}
**{{change|The knee hitbox and the foot hitbox have swapped sizes (knee: 4.3u → 5.3; foot: 5.3u → 4.3).}}

Revision as of 21:12, May 5, 2020

This template contains the technical changelists for all veterans from Super Smash Bros. 4 in the transition to Super Smash Bros. Ultimate. If you're an autoconfirmed user, you can edit it and locate characters by using your browser's search function, but please be sure to verify all changes you add to the template via resources such as the games' scripts (which can be found here), and in-game testing if necessary.