Donkey Kong (SSBB)/Forward tilt: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{{BrawlHitboxTableHeader}} | {{BrawlHitboxTableHeader}} | ||
{{HitboxTableTitle|Angled up| | {{HitboxTableTitle|Angled up|25}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|char=Donkey Kong | |char=Donkey Kong | ||
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|rawflags=00111001000000110000001010000000 | |rawflags=00111001000000110000001010000000 | ||
}} | }} | ||
{{HitboxTableTitle|Angled forward| | {{HitboxTableTitle|Angled forward|25}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|char=Donkey Kong | |char=Donkey Kong | ||
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|rawflags=00111001000000110000001010000000 | |rawflags=00111001000000110000001010000000 | ||
}} | }} | ||
{{HitboxTableTitle|Angled down| | {{HitboxTableTitle|Angled down|25}} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
|char=Donkey Kong | |char=Donkey Kong |
Revision as of 16:33, April 20, 2020
Overview
Hitboxes
Timing
Hitboxes | 8-11 |
---|---|
Arm intangibile (up) | 8-37 |
Arm intangibile (forward/down) | 8-11 |
Interruptible | 34 |
Animation length | 37 |
Hitboxes | |||||||||||||||||||||||||||||||||||||
Arm (side/down) | |||||||||||||||||||||||||||||||||||||
Arm (up) |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|