Super Smash Bros. Brawl

Fox (SSBB)/Forward tilt: Difference between revisions

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(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{technical data}} ==Timing== {|class="wikitable" !Hitboxes |6-8 |- !Interruptible |24 |- !Animation length...)
 
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{{competitive expertise}}
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
{{technical data}}
{{BrawlHitboxTableHeader}}
{{HitboxTableTitle|Angled up|24}}
{{BrawlHitboxTableRow
|char=fox
|bn=17
|id=0
|damage=6%
|angle=361
|fkv=0
|ks=110
|sd=0
|bk=10
|r=204000
|xpos=0
|ypos=270000
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00110001100000110000010001000000
}}
{{BrawlHitboxTableRow
|char=fox
|bn=17
|id=1
|damage=6%
|angle=361
|fkv=0
|ks=110
|sd=0
|bk=10
|r=228000
|xpos=0
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
{{BrawlHitboxTableRow
|char=fox
|bn=11
|id=2
|damage=6%
|angle=361
|fkv=0
|ks=110
|sd=0
|bk=10
|r=174000
|xpos=0
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
{{HitboxTableTitle|Angled forward|24}}
{{BrawlHitboxTableRow
|char=fox
|bn=17
|id=0
|damage=8%
|angle=361
|fkv=0
|ks=110
|sd=0
|bk=10
|r=204000
|xpos=0
|ypos=270000
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00110001100000110000010001000000
}}
{{BrawlHitboxTableRow
|char=fox
|bn=17
|id=1
|damage=8%
|angle=361
|fkv=0
|ks=110
|sd=0
|bk=10
|r=228000
|xpos=0
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
{{BrawlHitboxTableRow
|char=fox
|bn=11
|id=2
|damage=8%
|angle=361
|fkv=0
|ks=110
|sd=0
|bk=10
|r=174000
|xpos=0
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
{{HitboxTableTitle|Angled down|24}}
{{BrawlHitboxTableRow
|char=fox
|bn=17
|id=0
|damage=7%
|angle=361
|fkv=0
|ks=110
|sd=0
|bk=10
|r=204000
|xpos=0
|ypos=270000
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00110001100000110000010001000000
}}
{{BrawlHitboxTableRow
|char=fox
|bn=17
|id=1
|damage=7%
|angle=361
|fkv=0
|ks=110
|sd=0
|bk=10
|r=228000
|xpos=0
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
{{BrawlHitboxTableRow
|char=fox
|bn=11
|id=2
|damage=7%
|angle=361
|fkv=0
|ks=110
|sd=0
|bk=10
|r=174000
|xpos=0
|ypos=0
|zpos=0
|trip=0
|ff=60000
|sdi=60000
|rawflags=00111001100000110000010001000000
}}
|}
 
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Revision as of 01:03, April 19, 2020

Overview

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Angled up
0 0 6% 0 Sakurai angle 10 110 0 3.4 17 Bone needs plaintext name 0.0 4.5 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 6% 0 Sakurai angle 10 110 0 3.8 17 Bone needs plaintext name 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 6% 0 Sakurai angle 10 110 0 2.9 11 Bone needs plaintext name 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
Angled forward
0 0 8% 0 Sakurai angle 10 110 0 3.4 17 Bone needs plaintext name 0.0 4.5 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 8% 0 Sakurai angle 10 110 0 3.8 17 Bone needs plaintext name 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 8% 0 Sakurai angle 10 110 0 2.9 11 Bone needs plaintext name 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
Angled down
0 0 7% 0 Sakurai angle 10 110 0 3.4 17 Bone needs plaintext name 0.0 4.5 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 7% 0 Sakurai angle 10 110 0 3.8 17 Bone needs plaintext name 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 7% 0 Sakurai angle 10 110 0 2.9 11 Bone needs plaintext name 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

Hitboxes 6-8
Interruptible 24
Animation length 36
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible