Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first!
Notices
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters.
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted.
Check out our project page for ongoing projects that SmashWiki needs help with.
Super Smash Bros. Melee

Whispy blink glitch: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 1: Line 1:
{{ArticleIcons|melee=y}}
{{ArticleIcons|melee=y}}
[[File: Marthwhispy.gif|thumb|200px|The glitch is performed when Marth tries to up tilt on the lower right platform.]]
[[File: Marthwhispy.gif|thumb|200px|The glitch is performed when Marth tries to up tilt on the lower right platform.]]
The '''Whispy blink glitch''' is a glitch performed in ''Super Smash Bros. Melee''. The glitch was first discovered by Magnus420 on [[SmashBoards]].
The '''Whispy blink glitch''' is a glitch in ''Super Smash Bros. Melee'', first discovered by Magnus420 on [[SmashBoards]]. Though the glitch does not exist in the PAL release of the game, it also does not occur in version 1.0 either.
 
The glitch was fixed in the PAL version of the game. Interstingly, glitch doesn't occur in 1.0 version of ''Melee''.


==How to perform==
==How to perform==
The player must choose {{SSBM|Marth}} or {{SSBM|Roy}} in any type of [[Versus mode|Melee match]] or training and choose [[Dream Land (SSB)|Dream Land]] as the stage. Then, wait until Whispy Wood blinks. On the last 2 frames of Whispy Wood blinking, the player must execute a [[jab]], [[forward tilt]], [[up tilt]], [[down tilt]], [[dash attack]], or standing [[grab]]. Marth or Roy will swing their sword in a unusual way. The hitboxes for these attacks (sans standing grab) will disappear until the move finishes. As for the standing grab, Marth or Roy does the grab without lunging forward, making it safer than a normal grab. This method, however, is inconsistent, and there might be other undiscovered conditions this glitch works on.
The player must choose {{SSBM|Marth}} or {{SSBM|Roy}} in a [[Versus Mode]] match or [[Training Mode]] and choose {{SSB|Dream Land}} as the stage, and wait until Whispy Wood blinks. On the last 2 frames of Whispy Wood blinking, the player must execute a [[jab]], [[forward tilt]], [[up tilt]], [[down tilt]], [[dash attack]], or standing [[grab]]. Marth or Roy will swing their sword in a unusual way, and the hitboxes for these attacks (sans standing grab) will disappear until the move finishes. As for the standing grab, Marth or Roy does the grab without lunging forward, making it safer than a normal grab, though this method is somewhat inconsistent.


==Explanation==
==Explanation==
{{cleanup|uneasy to read}}
{{cleanup|uneasy to read}}
No one knows why the hitbox dissappears when Whispy blinks.
The mechanics of the glitch are unclear. One explanation provided by Evsen on reddit on September 2016 stated that when he was using Dolphin emulator's texture dumping feature and claimed that Marth's face was dumped on Whispy Woods. He assumed that Marth and Roy's blinking animation is tied to Whispy's, and the animation glitches because the game may have been trying to use both blinking textures at the same time. Though accepted for years, AsumSaus debunked it in 2020, who analyzed Evsen's footage and could could not recreate the blinking textures, making AsumSaus believe that Evsen might have misremembered exactly what happened.
 
One explanation provided by Evsen on reddit on September 2016 stated that when he was using Dolphin emulator's texture dumping feature. He claimed that Marth's face was dumped on Whispy Woods. He assumed that Marth and Roy's blinking animation is tied to Whispy's, explaining why attack animation messes up, because the game is trying to use their blinking textures at the same time. This theory was proven false after four years by AsumSaus, who asked Evsen for the footage. When he played it again, he could not recreate the blinking textures again. AsumSaus stated, "''...was most likely a mistake. With Evsen playing as Marth or choosing Marth as the second character, seeing Marth's blinking textures being dumped and later misremembering.''"
 
To this day, the reason behind this glitch is still unknown.


==External links==
==External links==

Revision as of 11:39, April 8, 2020

The glitch is performed when Marth tries to up tilt on the lower right platform.

The Whispy blink glitch is a glitch in Super Smash Bros. Melee, first discovered by Magnus420 on SmashBoards. Though the glitch does not exist in the PAL release of the game, it also does not occur in version 1.0 either.

How to perform

The player must choose Marth or Roy in a Versus Mode match or Training Mode and choose Dream Land as the stage, and wait until Whispy Wood blinks. On the last 2 frames of Whispy Wood blinking, the player must execute a jab, forward tilt, up tilt, down tilt, dash attack, or standing grab. Marth or Roy will swing their sword in a unusual way, and the hitboxes for these attacks (sans standing grab) will disappear until the move finishes. As for the standing grab, Marth or Roy does the grab without lunging forward, making it safer than a normal grab, though this method is somewhat inconsistent.

Explanation

An icon for use on pages that need cleanup. This article or section may require a cleanup.
The editor who added this tag believes this page should be cleaned up for the following reason: uneasy to read
You can discuss this issue on the talk page or edit this page to improve it.

The mechanics of the glitch are unclear. One explanation provided by Evsen on reddit on September 2016 stated that when he was using Dolphin emulator's texture dumping feature and claimed that Marth's face was dumped on Whispy Woods. He assumed that Marth and Roy's blinking animation is tied to Whispy's, and the animation glitches because the game may have been trying to use both blinking textures at the same time. Though accepted for years, AsumSaus debunked it in 2020, who analyzed Evsen's footage and could could not recreate the blinking textures, making AsumSaus believe that Evsen might have misremembered exactly what happened.

External links

Glitch in action
AsumSaus analysis about the glitch