Kirby (SSB): Difference between revisions
No edit summary |
|||
Line 72: | Line 72: | ||
Kirby's D-air is used extensively for edge guards. Its large knockback can destroy many characters (such as [[Captain Falcon]], [[Mario]], [[Luigi]], and [[DK]]). It can also be comboed into an uptilt. | Kirby's D-air is used extensively for edge guards. Its large knockback can destroy many characters (such as [[Captain Falcon]], [[Mario]], [[Luigi]], and [[DK]]). It can also be comboed into an uptilt. | ||
Make it so the last hit of the down air doesn't hit, then do 3 up tilt, then back air. Against different chars, you can use uptilt multiple times. | Make it so the last hit of the down air doesn't hit, then do 3 up tilt, then back air. Against different chars, you can use uptilt multiple times. | ||
{{SSBCharacters}} | {{SSBCharacters}} | ||
{{Kirby Smash}} | {{Kirby Smash}} |
Revision as of 07:48, December 24, 2007
- This article is about Kirby's appearance in Super Smash Bros. For other uses, see Kirby.
Kirby (カービィ, Kābii) is a starter character in Super Smash Bros.. He is known for his great recovery, quick attacks, and surprisingly long-range aerials. His trademark move is the vacuum, which allows him to him suck in enemies and steal their neutral B attacks.
Pros and Cons
Pros
- Great recovery(1 normal jump, 5 balloon jumps and the B + up jump)
- Has two spikes
- Less vulnerable to combos
- Surprisingly long range attacks, especially aerials
- Has a shield break combo
- Good at edgeguarding
- Fastest jab
- Fastest u-tilt
- Is invulnerable to non-throw hitboxes when a stone
Cons
Moveset
A Attacks
- Forward tilt - Roundhouse kick-10%*
- Down tilt - Low kick-9%
- Up tilt - Vertical Kick-14%
- Forward smash - Jump Kick-17%
- Down smash - Spinning Splits-18%
- Up smash - Flip-16%
- Dash attack - Slide Tackle-10%
- Nair - Aerial "Sex" Kick-15%*
- Fair - Forward Drill Kick-8 hits, 2%/hit, 6% on the 8th
- Bair - Back Kick-16% depending on hit
- Dair - Drill Kick-3% per hit, up to 10 hits
- Uair - Spin-10% depending on hit
*At the beginning of the move, damage decreases thereafter.
B Attacks
- B - Inhale-6% if ability is copied, 10% if shot out as a star
- Down B - Stone-20%
- Up B - Final Cutter-8% going up, 2% going down, 6% shockwave
Throws
- Forward throw-13%
- Back throw-16%
Combos, Tricks, Tactics
Extended Recovery
Kirby can maximize his horizontal recovery by pairing every aerial jump with F-air which allows him to recover much farther horizontally. Kirby still gains some vertical distance as well.
Down Air Up Tilt
Kirby's D-air is used extensively for edge guards. Its large knockback can destroy many characters (such as Captain Falcon, Mario, Luigi, and DK). It can also be comboed into an uptilt. Make it so the last hit of the down air doesn't hit, then do 3 up tilt, then back air. Against different chars, you can use uptilt multiple times.
Fighters in Super Smash Bros. | |
---|---|
Fighters | Captain Falcon · Donkey Kong · Fox · Jigglypuff · Kirby · Link · Luigi · Mario · Ness · Pikachu · Samus · Yoshi |