Kirby (SSB): Difference between revisions
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===Combos, Tricks, Tactics=== | ===Combos, Tricks, Tactics=== | ||
==Extended Recovery== | ===Extended Recovery=== | ||
Kirby can maximize his horizontal recover by pairing every aerial jump with F-air which allows him to recover much farther horizontally. Kirby still gains some vertical distance as well. | Kirby can maximize his horizontal recover by pairing every aerial jump with F-air which allows him to recover much farther horizontally. Kirby still gains some vertical distance as well. | ||
[[Category: Characters (SSB)]] | [[Category: Characters (SSB)]] |
Revision as of 08:23, May 23, 2007
- This page is about Kirby in Super Smash Bros.. For information about Kirby's appearance Melee, see here. For information about his Brawl appearance, see here.
Kirby (カービィ, Kābii) is a starter character in Super Smash Bros.. He is known for his great recovery, quick attacks, and surprisingly long-range aerials. His trademark move is the vacuum, which allows him to him suck in enemies and steal their neutral B attacks.
Pros and Cons
Pros
- Great recovery
- Has two spikes
- Less vulnerable to combos
- Surprisingly long range attacks, especially aerials
- Has a shield break combo
- Good at edgeguarding
Cons
Moveset
- Coming soon
Combos, Tricks, Tactics
Extended Recovery
Kirby can maximize his horizontal recover by pairing every aerial jump with F-air which allows him to recover much farther horizontally. Kirby still gains some vertical distance as well.