Instant KO: Difference between revisions
→Final Smashes
(Huh? This isn't a thing in SSE) |
|||
Line 34: | Line 34: | ||
* Under certain circumstances, fighters KO'd by {{SSBU|Mr. Game & Watch}}'s [[Octopus]] will play the instant KO animation instead of the normal blast KO animation. | * Under certain circumstances, fighters KO'd by {{SSBU|Mr. Game & Watch}}'s [[Octopus]] will play the instant KO animation instead of the normal blast KO animation. | ||
* {{SSBU|Ridley}}'s [[Plasma Scream]] can instantly KO fighters with 100% or more damage at the end of its animation. | * {{SSBU|Ridley}}'s [[Plasma Scream]] can instantly KO fighters with 100% or more damage at the end of its animation. | ||
* {{SSBU|Joker}}'s [[All-Out Attack]] can instantly KO fighters with 100% or more damage at the end of its animation. | * {{SSBU|Joker}}'s [[All-Out Attack]] can instantly KO fighters with 100% or more damage at the end of its animation. In fact if you finish the match like this by KOing the last player on it's last stock you get a very special victory screen. | ||
===Items=== | ===Items=== |