9,218
edits
m (→Origin) |
(Ultimate KO percents. As expected, the only significant change is that 7 KOs a little earlier) |
||
Line 27: | Line 27: | ||
{|class="wikitable" | {|class="wikitable" | ||
!# | !width=1%|# | ||
!Description | !width=87%|Description | ||
!Damage | !width=5%|Damage | ||
!KO Percent | !KO Percent | ||
|- | |- | ||
Line 36: | Line 36: | ||
|2||Has minimal knockback. In ''[[Brawl]]'' and ''[[SSB4]]'', it has a 20% chance of [[tripping]] an opponent.||4%||N/A | |2||Has minimal knockback. In ''[[Brawl]]'' and ''[[SSB4]]'', it has a 20% chance of [[tripping]] an opponent.||4%||N/A | ||
|- | |- | ||
|3||Similar to the [[Fan]]'s attack, it makes a paper sound, launches the opponent towards Mr. Game & Watch, and deals a significant amount of [[shield damage]].||6%||496% | |3||Similar to the [[Fan]]'s attack, it makes a paper sound, launches the opponent towards Mr. Game & Watch, and deals a significant amount of [[shield damage]].||6%||496%{{GameIcon|SSB4}}<br>504%{{GameIcon|SSBU}} | ||
|- | |- | ||
|4||Inflicts a [[slash]]ing attack that launches opponents diagonally.||8%||483% | |4||Inflicts a [[slash]]ing attack that launches opponents diagonally.||8%||483%{{GameIcon|SSB4}}<br>491%{{GameIcon|SSBU}} | ||
|- | |- | ||
|5||Produces four [[electric]]al charges that inflict 3% damage each that zap the opponent, making them rise slightly.||12% total||482% | |5||Produces four [[electric]]al charges that inflict 3% damage each that zap the opponent, making them rise slightly.||12% total||482%{{GameIcon|SSB4}}<br>507%{{GameIcon|SSBU}} | ||
|- | |- | ||
|6||Deals [[flame]] damage and is a [[semi-spike]], threatening recovering opponents. It has the second strongest knockback of all Judge attacks.||12%||156% | |6||Deals [[flame]] damage and is a [[semi-spike]], threatening recovering opponents. It has the second strongest knockback of all Judge attacks.||12%||156%{{GameIcon|SSB4}}<br>158%{{GameIcon|SSBU}} | ||
|- | |- | ||
|7||Deals moderate knockback. A [[food]] item will appear, likely in reference to the number 7 being associated with luck. In ''Melee'', ''Brawl'' and ''SSB4'' it will drop one apple, while in ''Ultimate'', it will drop 3 apples. The food item will always be an apple from Brawl onwards, possibly as apples can be symbols of good health, and will only appear if the attack connects (even if the target is under the effect of a [[Starman (item)|Super Star]]). The apple appears regardless of whether [[item]]s are [[Item Switch|on or not]].||14% ||264% | |7||Deals moderate knockback. A [[food]] item will appear, likely in reference to the number 7 being associated with luck. In ''Melee'', ''Brawl'' and ''SSB4'' it will drop one apple, while in ''Ultimate'', it will drop 3 apples. The food item will always be an apple from Brawl onwards, possibly as apples can be symbols of good health, and will only appear if the attack connects (even if the target is under the effect of a [[Starman (item)|Super Star]]). The apple appears regardless of whether [[item]]s are [[Item Switch|on or not]].||14% ||264%{{GameIcon|SSB4}}<br>257%{{GameIcon|SSBU}} | ||
|- | |- | ||
|8||[[Freezing|Freezes]] the opponent with fixed vertical knockback, and makes the "[[Ping|PING!]]" sound (or a slightly quieter version of it in ''Melee'').||4% | |8||[[Freezing|Freezes]] the opponent with fixed vertical knockback, and makes the "[[Ping|PING!]]" sound (or a slightly quieter version of it in ''Melee'').||4%{{GameIcon|SSBM}}<br>9%{{GameIcon|SSBB}}{{GameIcon|SSB4}}<br>13%{{GameIcon|SSBU}}||N/A | ||
|- | |- | ||
|9||Deals massive knockback at the [[Sakurai angle]] and makes the "[[Ping|PING!]]" sound, intended to resemble the effect of the [[Home-Run Bat]]. Can [[KO]] below 10% in some cases. In ''Brawl'', it KOs the heaviest characters at 13% and could potentially KO characters as light as {{SSBB|Pikachu}} at 0%, although it is not a guaranteed [[OHKO]]. It has a smaller hitbox compared to the other numbers. In every game after ''Melee'', the attack is accompanied by a bell sound like that in Mr. Game and Watch's up and side taunts. Flashes of light resembling electrical effects appear around the hammer when this number appears, though the move does not do electric damage. It is one of the most powerful moves in the game, only second to Ganondorf's Reverse Warlock Punch.||32%||11% | |9||Deals massive knockback at the [[Sakurai angle]] and makes the "[[Ping|PING!]]" sound, intended to resemble the effect of the [[Home-Run Bat]]. Can [[KO]] below 10% in some cases. In ''Brawl'', it KOs the heaviest characters at 13% and could potentially KO characters as light as {{SSBB|Pikachu}} at 0%, although it is not a guaranteed [[OHKO]]. It has a smaller hitbox compared to the other numbers. In every game after ''Melee'', the attack is accompanied by a bell sound like that in Mr. Game and Watch's up and side taunts. Flashes of light resembling electrical effects appear around the hammer when this number appears, though the move does not do electric damage. It is one of the most powerful moves in the game, only second to Ganondorf's Reverse Warlock Punch.||32%||11%{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|} | |} | ||