Recovery: Difference between revisions

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|{{SSBU|Inkling}}||[[Super Jump]] grants solid height and horizontal distance. The move deals minor damage on startup and on landing, but the flight itself does not deal damage. [[Splat Roller]] can slightly extend Inkling's horizontal recovery and gives an extra jump.
|{{SSBU|Inkling}}||[[Super Jump]] grants solid height and horizontal distance. The move deals minor damage on startup and on landing, but the flight itself does not deal damage. [[Splat Roller]] can slightly extend Inkling's horizontal recovery and gives an extra jump.
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|{{SSBU|Isabelle}}||[[Balloon Trip]] is practically identical to {{SSBU|Villager}}'s variant of the move; Isabelle travels very high and far, but the move deals no damage, travel shorter than Villager's version of the move and can be intercepted by popping the balloons. She can also use [[Fishing Rod]] as a tether recovery.
|{{SSBU|Isabelle}}||[[Balloon Trip]] is practically identical to {{SSBU|Villager}}'s variant of the move; Isabelle travels very high and far, but the move deals no damage, travels shorter than Villager's version of the move and can be intercepted by popping the balloons. She can also use [[Fishing Rod]] as a tether recovery.
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|{{SSBU|Ivysaur}}||[[Vine Whip]] can now be used repeatedly and no longer causes [[helplessness]], and can also be angled, though it can no longer be performed out of an air dodge.
|{{SSBU|Ivysaur}}||[[Vine Whip]] can now be used repeatedly and no longer causes [[helplessness]], and can also be angled, though it can no longer be performed out of an air dodge.
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