Chain (effect): Difference between revisions

(New Page: {{ArticleIcons|ssbu=y}} {{stub}} The '''chain''' effect is used by a small amount of attacks in ''Super Smash Bros. Ultimate''. They are exclusively used for {{SSBU|Simon}} and...)
 
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==List of attacks with chain hitboxes==
==List of attacks with chain hitboxes==
===By characters===
{| class="wikitable sortable" width=70%
|-
!width=12%|Character
!width=50%|Move(s)
!width=8%|Games
|-
|rowspan=11|[[Simon]],<br>[[Richter]]
|[[Neutral attack]]
|rowspan=22|{{GameIcon|SSBU}}
|-
|[[Dash attack]]
|-
|[[Forward tilt]]
|-
|[[Up tilt]]
|-
|All [[smash attack]]s
|-
|[[Neutral aerial]]
|-
|[[Forward aerial]]
|-
|[[Back aerial]]
|-
|[[Up aerial]]
|-
|[[Up throw]]
|-
|[[Uppercut]]
|}
===By items===
{| class="wikitable sortable" width=70%
|-
!width=12%|Item
!width=50%|Attack
!width=8%|Games
|-
|[[Poké Ball]] [[Pokémon]]
|[[Ditto]]: Transform (if the summoner possesses chain attacks)
|{{GameIcon|SSBU}}
|}
{{incomplete}}
{{incomplete}}


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