Dark Pit (SSBU)/Neutral special: Difference between revisions
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{{FrameStripStart}} | {{FrameStripStart}} | ||
|'''Side''' {{FrameStrip|t=Blank|c=15}}{{FrameStrip|t=Hitbox|c= | |'''Side''' {{FrameStrip|t=Blank|c=15}}{{FrameStrip|t=Hitbox|c=45}}{{FrameStrip|t=Blank|c=7}} | ||
|- | |- | ||
|'''Side''' {{FrameStrip|t=Lag|c=14|e=LagChargeS}}{{FrameStrip|t=Lag|c=1|e=LagChargeEPropS}}{{FrameStrip|t=Lag|c=31|s=LagPropE}}{{FrameStrip|t=Interruptible|c=21}} | |'''Side, Grounded''' {{FrameStrip|t=Lag|c=14|e=LagChargeS}}{{FrameStrip|t=Lag|c=1|e=LagChargeEPropS}}{{FrameStrip|t=Lag|c=31|s=LagPropE}}{{FrameStrip|t=Interruptible|c=21}} | ||
|- | |- | ||
|''' | |'''Side, Aerial''' {{FrameStrip|t=Lag|c=14|e=LagChargeS}}{{FrameStrip|t=Lag|c=1|e=LagChargeEPropS}}{{FrameStrip|t=Lag|c=28|s=LagPropE}}{{FrameStrip|t=Interruptible|c=24}} | ||
|- | |- | ||
|'''Up''' {{FrameStrip|t=Lag|c=14|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=30|s=LagPropE}}{{FrameStrip|t=Interruptible|c=21}} | |'''Up''' {{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Hitbox|c=45}}{{FrameStrip|t=Blank|c=6}} | ||
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|'''Up, Grounded''' {{FrameStrip|t=Lag|c=14|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=30|s=LagPropE}}{{FrameStrip|t=Interruptible|c=21}} | |||
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|'''Up, Aerial''' {{FrameStrip|t=Lag|c=14|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=27|s=LagPropE}}{{FrameStrip|t=Interruptible|c=24}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|charge=y|interruptible=y|prop=y}} | {{FrameIconLegend|lag=y|hitbox=y|charge=y|interruptible=y|prop=y}} |
Revision as of 19:19, March 10, 2020
Overview
Hitboxes
Timing
Charges between | 14-15 |
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Arrow (side, up) | 16-55, 17-56 |
Interruptible | 47 |
Animation length | 67 |
Side | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Side, Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Side, Aerial | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Up | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Up, Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Up, Aerial |
Lag time |
Charge interval |
Hitbox |
Prop event |
Interruptible |
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