Screen KO: Difference between revisions

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A '''Screen KO''' ({{ja|手前やられ|Temae yarare}}, ''Forefront defeat'') is a special type of [[KO]] which has a chance of occurring when characters are launched past the upper [[blast line]]. In contrast to a [[Star KO]], the character instead falls into the foreground and appears to [[wikipedia:Fourth wall|crash into the screen]], before they are KO'd at the bottom, which is how these KO's got their name.
A '''Screen KO''' ({{ja|手前やられ|Temae yarare}}, ''Forefront defeat'') is a special type of [[KO]] which has a chance of occurring when characters are launched past the upper [[blast line]]. In contrast to a [[Star KO]], the character instead falls into the foreground and appears to [[wikipedia:Fourth wall|crash into the screen]], before they are KO'd at the bottom, which is how these KO's got their name.


Whether a character is Star KO'd, Screen KO'd, or merely blast KO'd is mostly random. In the first three games, Screen KOs are considerably rarer than Star KOs; as a result, Screen KOs rarely involve two or more characters at once. From ''[[Super Smash Bros. 4]]'' onward, the frequency of Screen KOs has been increased, especially in the 3DS version, to be about as common as Star KOs.
Whether a character is Star KO'd, Screen KO'd, or merely blast KO'd is mostly random. In the first three games, Screen KOs are considerably rarer than Star KOs; as a result, Screen KOs rarely involve two or more characters at once. From ''[[Super Smash Bros. 4]]'' onward, the frequency of Screen KOs has been increased, especially in the 3DS version of Smash 4, to be about as common as Star KOs.


==Differences between games==
==Differences between games==
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