Instant KO: Difference between revisions

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(Non-existant hazards)
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===The Subspace Emissary (hazards)===
===The Subspace Emissary (hazards)===
*Several levels in [[The Subspace Emissary]] feature moving walls, blocks, elevators, and similar solid platforms. If the player is caught between two of these objects as they collide together, they will be [[crush]]ed and instantly KO'd.  
*Several levels in [[The Subspace Emissary]] feature moving walls, blocks, elevators, and similar solid platforms. If the player is caught between two of these objects as they collide together, they will be [[crush]]ed and instantly KO'd.  
*Falling in [[acid]] or [[Poison|toxic]] pools (but not the toxic gas).
*Falling in [[acid]] or [[Poison|toxic]] pools (but not [[Amaranthine gas]]).


==In ''Super Smash Bros. 4''==
==In ''Super Smash Bros. 4''==
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