Instant KO: Difference between revisions
→The Subspace Emissary (hazards)
(Non-existant hazards) |
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===The Subspace Emissary (hazards)=== | ===The Subspace Emissary (hazards)=== | ||
*Several levels in [[The Subspace Emissary]] feature moving walls, blocks, elevators, and similar solid platforms. If the player is caught between two of these objects as they collide together, they will be [[crush]]ed and instantly KO'd. | *Several levels in [[The Subspace Emissary]] feature moving walls, blocks, elevators, and similar solid platforms. If the player is caught between two of these objects as they collide together, they will be [[crush]]ed and instantly KO'd. | ||
*Falling in [[acid]] or [[Poison|toxic]] pools (but not | *Falling in [[acid]] or [[Poison|toxic]] pools (but not [[Amaranthine gas]]). | ||
==In ''Super Smash Bros. 4''== | ==In ''Super Smash Bros. 4''== |