Talk:Chrom (SSBU): Difference between revisions

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:Oh my god. I meant to call it Flare Blade not Eruption, I goofed. His neutral special is definitely based off Flare Blade though, and from the trail itself it does seem like he has no sweetspots. Just analysis so far. Can I add back the Flare Blade point cause of my goof? [[User:Mexi|Mexi]] ([[User talk:Mexi|talk]]) 15:52, 8 August 2018 (EDT)
:Oh my god. I meant to call it Flare Blade not Eruption, I goofed. His neutral special is definitely based off Flare Blade though, and from the trail itself it does seem like he has no sweetspots. Just analysis so far. Can I add back the Flare Blade point cause of my goof? [[User:Mexi|Mexi]] ([[User talk:Mexi|talk]]) 15:52, 8 August 2018 (EDT)
::I adjusted the Neutral Special Point already. Also, I think since we only know for sure that the sword trail effects are altered, we should probably just mention the visual changes instead of assuming the sweetspot was removed. [[File:Nyargleblargle.png|16px]][[User: Nyargleblargle|<span style="color:LawnGreen">'''Nyargle</span>]][[User talk:Nyargleblargle|<span style="color: orange;">'''blargle'''</span>]] ([[Special:Contributions/Nyargleblargle|Contribs]]) 15:56, 8 August 2018 (EDT)
:::That's good, and seems like a feasible idea for now until we get more info. [[User:Mexi|Mexi]] ([[User talk:Mexi|talk]]) 16:05, 8 August 2018 (EDT)
== Is it safe to assume Matthew Mercer is reprising his role for Ultimate? ==
Unlike Lucina, as far as I know Chrom's voice actor hasn't changed, and we heard his voice in his reveal video. Is it still the same as how he sounded in past Fire Emblem games? --[[User:BriefCasey795|BriefCasey795]] ([[User talk:BriefCasey795|talk]]) 14:38, 10 August 2018 (EDT)
:[https://twitter.com/matthewmercer/status/1027209533179932672 It's confirmed.] Also, new talk page sections go at the bottom of the page. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Verdana;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 15:03, 10 August 2018 (EDT)
:Also, Sakurai on Twitter re-tweeted [https://twitter.com/sugitaLOV/status/1027199951409803264 this tweet], so I think it's safe to say that Sugita is reprising Chrom's Japanese voice as well. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Verdana;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 11:04, 11 August 2018 (EDT)
::Japanese voice actors are generally better at staying consistent throughout video games than English ones, from what I've seen. [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the College-Bound Rurouni'''</span>]] 11:38, 11 August 2018 (EDT)
== Chrom's neutral special sound effects ==
should we note how the sounds come from the modern kirby games when charging copy abilities?
--[[User:Thesupernintendokid|Thesupernintendokid]] ([[User talk:Thesupernintendokid|talk]]) 19:53, 13 January 2019 (EST)
== Chrom's neutral aerial  ==
https://mobile.twitter.com/Ruben_dal/status/1130592615294857218
There is a new extra difference between Chrom and Roy. Chrom has set weight on Nair 1 like Marcina but Roy has it on Nair 2. I don't have editing privileges for this page so I'm noting it for someone who does. [[User:Rdrfc|Rdrfc]] ([[User talk:Rdrfc|talk]]) 10:09, May 25, 2019 (EDT)
== Update history: Adjusted F-smash hitboxes to match Roy's ==
At some point, they fixed Chrom's forward smash hitbox to match Roy's, when previously he had different hitbox placement during the move. I don't know in what patch this was changed, but I thought I should at least make it known in hopes someone could find out and put it in the article.
To elaborate: Roy's F-smash has interpolated hitboxes covering some of the areas of the frames previous to where his sword currently was, but Chrom's F-smash hitboxes used to be exact to where his were (like the vast majority of characters), making it stand out as one of the few times Chrom's hitboxes weren't 1:1 with Roy's (including F-tilt). This is no longer true and Chrom's F-smash hitboxes now match those of Roy's.
Source for Chrom's hitboxes (as of version 6.0.0):
https://drive.google.com/drive/folders/1uGnBphWurUNFZK1vqYmiwfQ9FbQdr_uJ
--[[User:Adventuretime1|Adventuretime1]] ([[User talk:Adventuretime1|talk]]) 23:25, November 12, 2019 (EST)
== There are a ton of redundant trivia points that need to be purged ==
Self explanatory:
*Chrom is the only character who travels to [[Mario Circuit (SSB4)|Mario Circuit]] in Classic Mode.
*Chrom and {{SSBU|Roy}} are tied for the fastest [[air speed]] of any human fighter, and the fourth fastest air speed overall.
Also, Chrom is not the first second/generation clone; Toon Link is. [[Special:Contributions/72.203.118.154|72.203.118.154]] 23:01, February 28, 2020 (EST)
:Done. However I left the second generation clone one because Toon Link didn't debut in a game that also featured Young Link, so he's still a clone of Link. [[Image:001Toad.jpg|20px]] <span style="font-family: Algerian">'''[[User:OmegaToad64|<font color="green">Omegα</font>]][[User talk:OmegaToad64|<font color="red">Toαd</font><font color="blue">64</font>]]'''</span> 23:41, February 28, 2020 (EST)

Latest revision as of 23:42, February 28, 2020

Echo of Roy, or Ike?[edit]

He is seen using some variation of both Flare Blade and Aether, and his Final Smash resembles Critical Hit. The official website calls him a Roy Echo, but he seems to be derived from both of them, and Echo fighters are supposed to have all of the same moves, just with like different stats or something, right? This is confusing.72.133.91.93 11:46, 8 August 2018 (EDT)Blueflame105

Officially, he's a Roy Echo. Aidan, the College-Bound Rurouni 11:49, 8 August 2018 (EDT)

Tipper and Neutral Special[edit]

While Chrom’s effects indicate that there’s no sweet spot on his sword attacks, I don’t think that’s been officially confirmed yet. Also, in the introduction video, the Neutral Special looked like it was based on Flare Blade to me. Anyone have evidence to the contrary of either of those? Nyargleblargle.pngNyargleblargle (Contribs) 15:45, 8 August 2018 (EDT)

Oh my god. I meant to call it Flare Blade not Eruption, I goofed. His neutral special is definitely based off Flare Blade though, and from the trail itself it does seem like he has no sweetspots. Just analysis so far. Can I add back the Flare Blade point cause of my goof? Mexi (talk) 15:52, 8 August 2018 (EDT)
I adjusted the Neutral Special Point already. Also, I think since we only know for sure that the sword trail effects are altered, we should probably just mention the visual changes instead of assuming the sweetspot was removed. Nyargleblargle.pngNyargleblargle (Contribs) 15:56, 8 August 2018 (EDT)
That's good, and seems like a feasible idea for now until we get more info. Mexi (talk) 16:05, 8 August 2018 (EDT)

Is it safe to assume Matthew Mercer is reprising his role for Ultimate?[edit]

Unlike Lucina, as far as I know Chrom's voice actor hasn't changed, and we heard his voice in his reveal video. Is it still the same as how he sounded in past Fire Emblem games? --BriefCasey795 (talk) 14:38, 10 August 2018 (EDT)

It's confirmed. Also, new talk page sections go at the bottom of the page. Miles (talk) 15:03, 10 August 2018 (EDT)
Also, Sakurai on Twitter re-tweeted this tweet, so I think it's safe to say that Sugita is reprising Chrom's Japanese voice as well. Miles (talk) 11:04, 11 August 2018 (EDT)
Japanese voice actors are generally better at staying consistent throughout video games than English ones, from what I've seen. Aidan, the College-Bound Rurouni 11:38, 11 August 2018 (EDT)

Chrom's neutral special sound effects[edit]

should we note how the sounds come from the modern kirby games when charging copy abilities? --Thesupernintendokid (talk) 19:53, 13 January 2019 (EST)

Chrom's neutral aerial[edit]

https://mobile.twitter.com/Ruben_dal/status/1130592615294857218 There is a new extra difference between Chrom and Roy. Chrom has set weight on Nair 1 like Marcina but Roy has it on Nair 2. I don't have editing privileges for this page so I'm noting it for someone who does. Rdrfc (talk) 10:09, May 25, 2019 (EDT)

Update history: Adjusted F-smash hitboxes to match Roy's[edit]

At some point, they fixed Chrom's forward smash hitbox to match Roy's, when previously he had different hitbox placement during the move. I don't know in what patch this was changed, but I thought I should at least make it known in hopes someone could find out and put it in the article.

To elaborate: Roy's F-smash has interpolated hitboxes covering some of the areas of the frames previous to where his sword currently was, but Chrom's F-smash hitboxes used to be exact to where his were (like the vast majority of characters), making it stand out as one of the few times Chrom's hitboxes weren't 1:1 with Roy's (including F-tilt). This is no longer true and Chrom's F-smash hitboxes now match those of Roy's.

Source for Chrom's hitboxes (as of version 6.0.0):

https://drive.google.com/drive/folders/1uGnBphWurUNFZK1vqYmiwfQ9FbQdr_uJ

--Adventuretime1 (talk) 23:25, November 12, 2019 (EST)

There are a ton of redundant trivia points that need to be purged[edit]

Self explanatory:

  • Chrom is the only character who travels to Mario Circuit in Classic Mode.
  • Chrom and Roy are tied for the fastest air speed of any human fighter, and the fourth fastest air speed overall.

Also, Chrom is not the first second/generation clone; Toon Link is. 72.203.118.154 23:01, February 28, 2020 (EST)

Done. However I left the second generation clone one because Toon Link didn't debut in a game that also featured Young Link, so he's still a clone of Link. 001Toad.jpg OmegαToαd64 23:41, February 28, 2020 (EST)