Eruption: Difference between revisions

(→‎Stages: From OHKO page and tests on Training mode)
Tag: Mobile edit
Tag: Mobile edit
Line 27: Line 27:
Eruption has 9 stages of power: 8 charging-up stages and the fully-charged stage. A fully-charged Eruption has a larger hitbox and a horizontal trajectory while dealing 10% recoil damage back to Ike, like [[Roy]]'s [[Flare Blade]]. Ike will start flashing red once he reaches stage 7.
Eruption has 9 stages of power: 8 charging-up stages and the fully-charged stage. A fully-charged Eruption has a larger hitbox and a horizontal trajectory while dealing 10% recoil damage back to Ike, like [[Roy]]'s [[Flare Blade]]. Ike will start flashing red once he reaches stage 7.


A stage 8 Eruption is Ike's most powerful attack, strong enough in ''Brawl'' to [[one-hit KO|KO at 0%]] Mario (specifically it is 100% guaranteed for any fighter with a weight of 98 or below, excluding {{SSBB|Toon Link}}). However, charging the move to precisely that stage is very difficult, as the player must release the special button exactly on the frame just before the attack becomes fully charged. A stage 8 Eruption takes 228 frames to charge; if released a frame early or late, the move will be charged to only stage 7 or will be automatically released as fully charged, respectively. Stage 7 Eruption could potentially one-hit KO lighter characters (specifically characters not heavier than {{SSBB|Pikachu}}), but usually starts to KO Mario at 8% on [[Final Destination]].
A stage 8 Eruption is Ike's most powerful attack, strong enough in ''Brawl'' to [[one-hit KO|KO at 0%]] Mario (specifically it is 100% guaranteed for any fighter with a weight of 98 or below, excluding {{SSBB|Toon Link}}). However, charging the move to precisely that stage is very difficult, as the player must release the special button exactly on the frame just before the attack becomes fully charged. A stage 8 Eruption takes 228 frames to charge; if released a frame early or late, the move will be charged to only stage 7 or will be automatically released as fully charged, respectively.  
Eruption is incidentally the only [[OHKO]] attack among playable characters in ''Brawl'' that neither is a [[Final Smash]] nor relies on counter scaling (such as [[Oil Panic]]). Eruption lost its OHKO power in ''Smash 4'', with stage 8 now KOing as high as 30%.
Stage 7 Eruption could potentially one-hit KO lighter characters (specifically characters not heavier than {{SSBB|Pikachu}}), but usually starts to KO Mario at 8% on [[Final Destination]].
Eruption is incidentally the only [[OHKO]] attack among playable characters in ''Brawl'' that neither is a [[Final Smash]] nor relies on counter scaling (such as [[Oil Panic]]). Eruption lost its OHKO power in ''Smash 4'' and ''Ultimate'', with stage 8 now KOing as high as 30% (Furious Eruption) and 35% respectively.


{|border="1" class="wikitable sortable"
{|border="1" class="wikitable sortable"
Anonymous user