Template:SSB4 to SSBU changelist: Difference between revisions

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(Bayonetti is allowed a few nice things at least)
(Actually let's put something more descriptive of the template here. It's always gonna point to a specific character in other pages, so the default text will only be seen here)
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*{{nerf|Downwards After Burner Kick's landing hitbox has 50 recovery frames after any combo minus Witch Twist to DABK and DABK alone. This increases the maximum landing lag Bayonetta can receive (43 → 50).}}
*{{nerf|Downwards After Burner Kick's landing hitbox has 50 recovery frames after any combo minus Witch Twist to DABK and DABK alone. This increases the maximum landing lag Bayonetta can receive (43 → 50).}}


|''{{{char}}} did not receive changes in this game.''
|This template contains the technical changelists for all veterans from ''[[Super Smash Bros. 4]]'' in the transition to ''[[Super Smash Bros. Ultimate]]''. You can edit it and locate characters by using your browser's search function, but please be sure to '''verify all changes you add to the template''' via resources such as the games' scripts (which can be [https://rubendal.github.io/Sm4sh-Calculator/scripts.html found] [https://rubendal.github.io/ssbu/#/Character here]), and in-game testing if necessary.
}}
}}

Revision as of 19:57, February 17, 2020

This template contains the technical changelists for all veterans from Super Smash Bros. 4 in the transition to Super Smash Bros. Ultimate. You can edit it and locate characters by using your browser's search function, but please be sure to verify all changes you add to the template via resources such as the games' scripts (which can be found here), and in-game testing if necessary.