Instant KO: Difference between revisions

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Non-existant hazards
Tag: Mobile edit
(Non-existant hazards)
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===The Subspace Emissary (hazards)===
===The Subspace Emissary (hazards)===
*Several levels in [[The Subspace Emissary]] feature moving walls, blocks, elevators, and similar solid platforms. If the player is caught between two of these objects as they collide together, they will be [[crush]]ed and instantly KO'd.  
*Several levels in [[The Subspace Emissary]] feature moving walls, blocks, elevators, and similar solid platforms. If the player is caught between two of these objects as they collide together, they will be [[crush]]ed and instantly KO'd.  
*Touching the flames of blue [[Flame|reactors]] (while red reactors only inflict knockback, although sufficient to [[OHKO]]).
*Falling in [[acid]] or [[Poison|toxic]] pools (but not the toxic gas).
*Falling in [[acid]] or [[Poison|toxic]] pools (but not the toxic gas).
*Touching the vertical beams of blue light in [[The Subspace Bomb Factory (Part II)|the Subspace Bomb Factory]] (while the bright sphere of light is a OHKO).


==In ''Super Smash Bros. 4''==
==In ''Super Smash Bros. 4''==