Instant KO: Difference between revisions
→In Super Smash Bros. Brawl: Easier to read, added hazard to Brawl
(→In Super Smash Bros. Brawl: SSE) Tag: Mobile edit |
(→In Super Smash Bros. Brawl: Easier to read, added hazard to Brawl) Tag: Mobile edit |
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==In ''Super Smash Bros. Brawl''== | ==In ''Super Smash Bros. Brawl''== | ||
=== | ===The Subspace Emissary (hazards)=== | ||
*Several levels in [[The Subspace Emissary]] feature moving walls, blocks, elevators, and similar solid platforms. If the player is caught between two of these objects as they collide together, they will be [[crush]]ed and instantly KO'd. | *Several levels in [[The Subspace Emissary]] feature moving walls, blocks, elevators, and similar solid platforms. If the player is caught between two of these objects as they collide together, they will be [[crush]]ed and instantly KO'd. | ||
*Touching the flames of blue [[Flame|reactors]] | *Touching the flames of blue [[Flame|reactors]] (while red reactors only inflict knockback, although sufficient to [[OHKO]]). | ||
*Falling in | *Falling in [[acid]] or [[Poison|toxic]] pools (but not the toxic gas). | ||
*Touching the vertical beams of blue light in [[The Subspace Bomb factory]] (while the bright sphere of light is a OHKO). | |||
==In ''Super Smash Bros. 4''== | ==In ''Super Smash Bros. 4''== |