Instant KO: Difference between revisions

→‎In Super Smash Bros. Brawl: Easier to read, added hazard to Brawl
Tag: Mobile edit
(→‎In Super Smash Bros. Brawl: Easier to read, added hazard to Brawl)
Tag: Mobile edit
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==In ''Super Smash Bros. Brawl''==
==In ''Super Smash Bros. Brawl''==
===Stage hazards===
===The Subspace Emissary (hazards)===
*Several levels in [[The Subspace Emissary]] feature moving walls, blocks, elevators, and similar solid platforms. If the player is caught between two of these objects as they collide together, they will be [[crush]]ed and instantly KO'd.  
*Several levels in [[The Subspace Emissary]] feature moving walls, blocks, elevators, and similar solid platforms. If the player is caught between two of these objects as they collide together, they will be [[crush]]ed and instantly KO'd.  
*Touching the flames of blue [[Flame|reactors]] instantly KOes the player (while red reactors only inflict knockback, although usually sufficient to [[OHKO]]).  
*Touching the flames of blue [[Flame|reactors]] (while red reactors only inflict knockback, although sufficient to [[OHKO]]).  
*Falling in specific [[acid]] or [[Poison|toxic]] pools can be an Instant KO.
*Falling in [[acid]] or [[Poison|toxic]] pools (but not the toxic gas).
*Touching the vertical beams of blue light in [[The Subspace Bomb factory]] (while the bright sphere of light is a OHKO).


==In ''Super Smash Bros. 4''==
==In ''Super Smash Bros. 4''==
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