Triple jump: Difference between revisions

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*[[Ness]]: [[PSI Magnet]] (decreases falling speed)
*[[Ness]]: [[PSI Magnet]] (decreases falling speed)
*[[Ice Climbers]]: [[Squall Hammer]] (sends forward)
*[[Ice Climbers]]: [[Squall Hammer]] (sends forward)
*[[Kirby]]: [[Stone]] (quick drop), [[Hammer]] (sends forward)
*[[Kirby]]: [[Stone]] (quick drop), [[Hammer (move)]] (sends forward)
*[[Samus]]: [[Bomb]] (using [[bomb jump]])
*[[Samus]]: [[Bomb]] (using [[bomb jump]])
*[[Zelda]]: [[Din's Fire]] (sends forward), [[Nayru's Love]] (decreases falling speed)
*[[Zelda]]: [[Din's Fire]] (sends forward), [[Nayru's Love]] (decreases falling speed)

Revision as of 01:15, February 11, 2007

A triple jump is a special attack, usually up B, used as a jump. After most third jumps, characters enter a state of helplessness. Though most characters have only one third third jump, some have two or more, and any character's air dodge can be considered a third jump as well.

List of triple jumps

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Secondary triple jumps

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