Talk:Alternate costume (SSBU)/Archive 6: Difference between revisions

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:Yes that's where we got our current images from. We don't really want to host them locally though, mostly because they're too huge and it takes a lot of computing effort to actually use them (i.e. the wiki gets slower). Besides, every Smash Bros. site since the N64 game is still up and fully functional, so we're not worried about losing some prominent SSBU images. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] Da Bomb 11:09, January 5, 2020 (EST)
:Yes that's where we got our current images from. We don't really want to host them locally though, mostly because they're too huge and it takes a lot of computing effort to actually use them (i.e. the wiki gets slower). Besides, every Smash Bros. site since the N64 game is still up and fully functional, so we're not worried about losing some prominent SSBU images. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] Da Bomb 11:09, January 5, 2020 (EST)
::In fact, to save space, all of the alternate costume display images are simply a single image in a long row ([[:File:Mario Palette (SSBU).png|like so]]). If we used the high-resolution images, we'd either slow down the wiki trying to have them all load one-by-one, or if we put them in a single image, then you'd have absolute massive images (going by Mario's renders, which are all 1058 pixels wide, they'd be 8464 pixels wide altogether) that would be incredibly impractical. While it's nice to have all the HD alternate costume images, especially since previous games often didn't have them, we don't exactly need them for the wiki's purposes. ~ [[User:Serena Strawberry|<span style="color: #e68;">'''Serena Strawberry'''</span>]] ([[User talk:Serena Strawberry|talk]]) 21:36, January 11, 2020 (EST)
::In fact, to save space, all of the alternate costume display images are simply a single image in a long row ([[:File:Mario Palette (SSBU).png|like so]]). If we used the high-resolution images, we'd either slow down the wiki trying to have them all load one-by-one, or if we put them in a single image, then you'd have absolute massive images (going by Mario's renders, which are all 1058 pixels wide, they'd be 8464 pixels wide altogether) that would be incredibly impractical. While it's nice to have all the HD alternate costume images, especially since previous games often didn't have them, we don't exactly need them for the wiki's purposes. ~ [[User:Serena Strawberry|<span style="color: #e68;">'''Serena Strawberry'''</span>]] ([[User talk:Serena Strawberry|talk]]) 21:36, January 11, 2020 (EST)
:::Another wiki contributor once added a link to [https://drive.google.com/drive/u/0/folders/1DMVtI3fa7uRSdCg0v_3DNWIdkoS76WzA a Google Drive] containing HD alternate costume images, to provide an archive in case the official website goes down. However, this link was [https://www.ssbwiki.com/index.php?title=Alternate_costume_(SSBU)&diff=1287392&oldid=1287390 removed] by Toomai because "SmashWiki is not a resource". I personally feel like it would be nice to have an archive available off-site if we won't host the images on the wiki, but... well, the decision is out of my hands if it's wiki policy. --[[User:PeabodySam|PeabodySam]] ([[User talk:PeabodySam|talk]]) 21:56, January 11, 2020 (EST)

Revision as of 21:56, January 11, 2020

Blue Bowser

Pretty sure it's actually based on his Mario Tennis 64 alt, since it looks exactly like it. (Pic >>>) [1] Yahtzeh (talk) 21:16, January 11, 2020 (EST)

"Violent" Ken

Ken's eighth colour is most likely a reference to his EX (LK+HP) colour from Street Fighter III: 2nd Impact (or normal Ken's two-button colour from Pocket Fighter), rather than Violent Ken's kick colour from SVC Chaos. Violent Ken's hair is white, but colour 8 in Ultimate keeps his normal hair colour, like in 2nd Impact and Pocket Fighter. --KingDDD99 (talk) 17:59, December 15, 2019 (EST)

Incineroar's blue costume, could it resemble Hydreigon?

https://serebii.net/pokedex-sm/635.shtml

It has the blue & black, as well a s bit of purple in the hands. They're also both Dark types, so what do you think? ¿¡Unowninator?! (talk) 14:26, October 31, 2019 (EDT)

bump ¿¡Unowninator?! (talk) 14:19, November 2, 2019 (EDT)

I dont know pokemon, so I cant say Lucina-is-better-than-marth (talk) 12:11, November 3, 2019 (EST)

bump ¿¡Unowninator?! (talk) 10:21, November 5, 2019 (EST)
I don't know, to me it seems somewhat of a stretch, especially since there's no purple on the alt, which is prominent on Hydreigon. CookiesCnC Signature.pngCreme 10:24, November 5, 2019 (EST)
The purple is on the palm. ¿¡Unowninator?! (talk) 14:03, November 5, 2019 (EST)
I feel like the purple would be more prominent if it was supposed to be based on Hydreigon. Aidan, the Rurouni 14:19, November 5, 2019 (EST)

What about Deino? It also has purple spots, but they're very small and few. ¿¡Unowninator?! (talk) 14:21, December 30, 2019 (EST)

Terry's alts

Terry's brown alt is most definitely based on his appearance in Garou: Mark of the Wolves. Can someone who has the ability to edit this page add that in? I would do it, but I don't have permission to edit it since it's protected to prevent vandalism. MrGame&WatchHeadRedSSB4-U.pngArqade (Talk) 20:13, November 6, 2019 (EST) MrGame&WatchHeadRedSSB4-U.pngArqade (Talk) 20:13, November 6, 2019 (EST)

I was actually hopping in here to mention that exact thing. Terry’s outfit is still red in TKoF XII and XIII. Garou: Mark of the Wolves features a brown coat and slightly duller pants, like that one. The cap is blank because Terry doesn’t wear a hat in that game. ScizorSteelix 09:40, November 9, 2019 (EST)
I changed it. If someone disagrees, they can talk about it here. ScizorSteelix 19:22, November 9, 2019 (EST)
Me personally, I think it's more meant to represent the desaturated look of Terry's appearance in KOF XII and XIII. The color's not reaaaally brown, more of a duller red? It's more noticeable in-game. The duller skin-tone and pants also match this sprite more closely than the brighter equivalents in the Garou design, in my opinion. I do think it's worth noting, so would you mind compromising on listing both? ~ Serena Strawberry (talk) 19:37, November 9, 2019 (EST)
Another distinguishing factor I just noticed: his belt buckle in the Smash alt is gold where it's silver in the default. Terry has a gold belt buckle in KOF XII and XIII, but a silver one in his Garou design. ~ Serena Strawberry (talk) 19:52, November 9, 2019 (EST)
What is brown but a dull red? But I agree it certainly looks more red in-game, though not quite to the level of XII and XIII. It’s unclear which one it’s ’’really’’ pulling from, so this is probably the best solution. ScizorSteelix 22:15, November 9, 2019 (EST)

Regarding Pokémon alts

This is a minor thing, but can we make it a rule that Pokémon alternate costumes shouldn't be taken as referencing other Pokémon unless the connection is particularly obvious (i.e., pre-evolutions or being extensively similar)? A lot of the Greninja alts on this page were stretches (pink = Lickilicky confirmed!) so I feel like it'd be good practice going forward. ~ Serena Strawberry (talk) 22:34, November 7, 2019 (EST)

Well, if that's the case, then I feel like someone should remove the ones on Incineroar, "referencing" Infernape and Salandit, since you won't accept the ones I did for Greninja. Sonicfan21 (talk) 21:27, November 20, 2019 (EST)
The Incineroar/Infernape one was settled by a long and arduous discussion on this wiki. Please, let's not open that can of worms again. --PeabodySam (talk) 22:01, November 20, 2019 (EST)
I feel as though the Greninja and Lickilicky example isn't representative of most random Pokemon connections. Both Greninja and Lickilicky/Lickitung prominently use their tongues, so that's an obvious connection. I do agree with the sentiment more generally, though. --Pacack (talk) 16:19, December 27, 2019 (EST)

King Dedede's purple alt

King Dedede's purple alt resembles Queen Sectonia's colors and pattern imo? Thoughts on this? Meeper12346 (talk) 19:07, November 16, 2019 (EDT)

The costume has been there since Brawl and it's more directly based on one of Dedede's alternate palettes from Air Ride, including the pink gloves; however, its palette has been changed since Brawl to incorporate more purple and yellow compared to the original gray and green, so I can absolutely see the case for this. ~ Serena Strawberry (talk) 19:42, November 16, 2019 (EST)
Yeah; I feel as though the deliberate change from a gray to a purple sash, a much brighter yellow on the markings and the addition of a pink outline really makes me believe that it's in direct reference to Sectonia, albeit not initially.Meeper12346 (talk) 12:06, November 17, 2019 (EDT)

Banjo & Kazooie's 7th costume

I've noticed that their 7th costume, aside from the references already there, also references the colors of "Banjo" and "Kazooie/Tooie" used for the titles of the games, I just really don't know how to put it in the reference box. SonicSpeed48ChristmasSigU.pngSonic, the Cheerful SpeedsterChristmasTimeTigger.png 16:55, December 25, 2019 (EST)

bigger HD pngs

Currently on the page, the pngs of the alt costumes are tiny (256 × 256 pixels). Such as this,

https://www.ssbwiki.com/Alternate_costume_(SSBU)#Mario

On the Smash Bros official website, all of the alt costumes have bigger HD pngs. For example, Mario has these 8.

https://www.smashbros.com/assets_v2/img/fighter/mario/main.png
https://www.smashbros.com/assets_v2/img/fighter/mario/main2.png
https://www.smashbros.com/assets_v2/img/fighter/mario/main3.png
https://www.smashbros.com/assets_v2/img/fighter/mario/main4.png
https://www.smashbros.com/assets_v2/img/fighter/mario/main5.png
https://www.smashbros.com/assets_v2/img/fighter/mario/main6.png
https://www.smashbros.com/assets_v2/img/fighter/mario/main7.png
https://www.smashbros.com/assets_v2/img/fighter/mario/main8.png

Each and every fighter has 8 of these pngs in total. We don't have to stop using the smaller pngs if you wish, but I wanted us to collect these bigger HD pngs while we still can. They're probably not going to be available on the Smash Bros websites 10 years from now, so we might as well archive them now while they're still up on the official website. —Preceding unsigned comment added by 104.14.118.226 (talkcontribs) 10:53, January 5, 2020 (EST)

Yes that's where we got our current images from. We don't really want to host them locally though, mostly because they're too huge and it takes a lot of computing effort to actually use them (i.e. the wiki gets slower). Besides, every Smash Bros. site since the N64 game is still up and fully functional, so we're not worried about losing some prominent SSBU images. Toomai Glittershine ??? Da Bomb 11:09, January 5, 2020 (EST)
In fact, to save space, all of the alternate costume display images are simply a single image in a long row (like so). If we used the high-resolution images, we'd either slow down the wiki trying to have them all load one-by-one, or if we put them in a single image, then you'd have absolute massive images (going by Mario's renders, which are all 1058 pixels wide, they'd be 8464 pixels wide altogether) that would be incredibly impractical. While it's nice to have all the HD alternate costume images, especially since previous games often didn't have them, we don't exactly need them for the wiki's purposes. ~ Serena Strawberry (talk) 21:36, January 11, 2020 (EST)
Another wiki contributor once added a link to a Google Drive containing HD alternate costume images, to provide an archive in case the official website goes down. However, this link was removed by Toomai because "SmashWiki is not a resource". I personally feel like it would be nice to have an archive available off-site if we won't host the images on the wiki, but... well, the decision is out of my hands if it's wiki policy. --PeabodySam (talk) 21:56, January 11, 2020 (EST)