Dimensional Cape: Difference between revisions

If you listen carefully, you can really hear that he's saying "fool". Also to add Ultimate details.
(Undid edit by 63.143.206.50: Yeah... I don't see why this was nescessary)
Tag: Undo
(If you listen carefully, you can really hear that he's saying "fool". Also to add Ultimate details.)
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The move was heavily [[buff]]ed in ''[[Super Smash Bros. 4]]'', granting Meta Knight more [[frame]]s of intangibility and dealing slightly more [[damage]] and significantly more [[knockback]]; though it still has noticeable startup, it can be used as a surprise [[KO]] option. The move also has a new slashing animation after teleporting backward, wherein he slashes upwards without changing his direction. However, the aforementioned ledge techniques are no longer of any great use, due to ''Smash 4'''s new ledge mechanics.
The move was heavily [[buff]]ed in ''[[Super Smash Bros. 4]]'', granting Meta Knight more [[frame]]s of intangibility and dealing slightly more [[damage]] and significantly more [[knockback]]; though it still has noticeable startup, it can be used as a surprise [[KO]] option. The move also has a new slashing animation after teleporting backward, wherein he slashes upwards without changing his direction. However, the aforementioned ledge techniques are no longer of any great use, due to ''Smash 4'''s new ledge mechanics.


In both games, Meta Knight utters "Fool..." ({{ja|"甘いな!"|Amai na!}}, ''How naive/soft!'') when he disappears.
In ''Ultimate'', Dimensional Cape deals more damage if done on the ground without moving (15% → 16%), but it deals less damage if done on the ground moving backward (14% → 13%).
 
In those three games, Meta Knight utters "Fool..." ({{ja|"甘いな!"|Amai na!}}, ''How naive/soft!'') when he disappears.


==Customization==
==Customization==
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