Pummel: Difference between revisions

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(general; new intro (could be better); removed "but does not work after other grab attacks such as Captain Falcon's Falcon Dive or Kirby's Swallow" -as these are not grabs at all.)
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'''Pummel''' is the move done by any character by pressing the [[A]] or [[Z button]] after using a standard Z(R+A) [[Grab]] attack. Since the character is already holding the other in a grab, most pummels are knee jabs or headbutts. This move also works after using [[Bowser]]'s [[Koopa Klaw]], but does not work after other grab attacks such as [[Captain Falcon]]'s [[Falcon Dive]] or [[Kirby]]'s [[Swallow]]. Pummeling can be used to rack up damage, or to trick your opponent into possibly messing up their [[DI]]. The higher your opponents damage is, the longer you can pummel before he or she escapes the grab. In [[Super Smash Bros. Brawl]], pummeling can be done much more quickly than it was in [[Super Smash Bros. Melee|Melee]].
A '''pummel''' is the attack useable while an opponent remains trapped in your [[grab]]. Any character can pummel by pressing the [[A]] or [[Z]] button after using a successful grab (Z or R+A). Since the character will already holding the other with their arms, most pummels are knee jabs or headbutts. This move also works after using [[Bowser]]'s [[Koopa Klaw]]. Pummeling is primarily used to rack up damage before a throw, or to trick your opponent into possibly messing up their [[DI]]. The higher an opponent's damage meter, the longer you can pummel them before he or she is able to break free from the grab. Otherwise, an adept fighter may escape before even a single blow is landed.
 
Pummeling was first introduced in [[Melee]] and is not available in the first Smash Bros game.


Pummeling was first introduced in [[Melee]]. It can be performed much more quickly in [[Brawl]]


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Revision as of 18:39, July 21, 2008

A pummel is the attack useable while an opponent remains trapped in your grab. Any character can pummel by pressing the A or Z button after using a successful grab (Z or R+A). Since the character will already holding the other with their arms, most pummels are knee jabs or headbutts. This move also works after using Bowser's Koopa Klaw. Pummeling is primarily used to rack up damage before a throw, or to trick your opponent into possibly messing up their DI. The higher an opponent's damage meter, the longer you can pummel them before he or she is able to break free from the grab. Otherwise, an adept fighter may escape before even a single blow is landed.

Pummeling was first introduced in Melee. It can be performed much more quickly in Brawl


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