Traction: Difference between revisions
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==Traction ranking== | ==Traction ranking== | ||
This is a ranking of each character's traction, from least to greatest. | This is a ranking of each character's traction, from least to greatest. | ||
# [[Luigi]] | |||
# [[Ice Climbers]] (Except on ice, where their traction is best) | |||
# [[Mewtwo]] | |||
# [[Marth]] | |||
# [[Yoshi]] | |||
# [[Roy]] | |||
# [[Dr. Mario]]/[[Mario]]/[[Mr. Game & Watch]] (all equivalent) | |||
# [[Samus]] | |||
# [[Ness]] | |||
# [[Fox]] | |||
# [[Bowser]] | |||
# [[Falco]] | |||
# [[Young Link]] | |||
# [[Ganondorf]] | |||
# [[Donkey Kong]] | |||
# [[Pikachu]]/[[Sheik]] (equivalent) | |||
# [[Captain Falcon]]/[[Kirby]] (equivalent) | |||
# [[Pichu]] | |||
# [[Jigglypuff]] | |||
# [[Link]] | |||
# [[Peach]]/[[Zelda]] (equivalent) | |||
[[Category:Game Physics]] | [[Category:Game Physics]] |
Revision as of 00:21, July 12, 2008
Traction is a measure of how far a character can slide on the ground, either by shielding an attack or by wavedashing. It is generally considered best for characters to have a moderately low traction, so they can wavedash an optimal distance.
Traction ranking
This is a ranking of each character's traction, from least to greatest.
- Luigi
- Ice Climbers (Except on ice, where their traction is best)
- Mewtwo
- Marth
- Yoshi
- Roy
- Dr. Mario/Mario/Mr. Game & Watch (all equivalent)
- Samus
- Ness
- Fox
- Bowser
- Falco
- Young Link
- Ganondorf
- Donkey Kong
- Pikachu/Sheik (equivalent)
- Captain Falcon/Kirby (equivalent)
- Pichu
- Jigglypuff
- Link
- Peach/Zelda (equivalent)