Traction: Difference between revisions

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This is a ranking of each character's traction, from greatest to least.
This is a ranking of each character's traction, from greatest to least.
1) [[Luigi]] <br>
1) [[Luigi]] <br>
2) Ice Climbers
2) [[Ice Climbers]] <br>
3) Mewtwo
3) [[Mewtwo]] <br>
4) Marth
4) [[Marth]] <br>
5) Yoshi
5) [[Yoshi]] <br>
6) Roy
6) [[Roy]] <br>
7-9) Dr. Mario / Mario / Mr. Game & Watch
7-9) [[Dr. Mario]]/[[Mario]]/[[Mr. Game & Watch]] <br>
10) Samus
10) [[Samus]] <br>
11) Ness
11) [[Ness]] <br>
12) Fox
12) [[Fox]] <br>
13) Bowser
13) [[Bowser]] <br>
14) Falco
14) [[Falco]] <br>
15) Young Link
15) [[Young Link]] <br>
16) Ganondorf
16) [[Ganondorf]] <br>
17) DK
17) [[DK]] <br>
18-19) Pikachu / Sheik
18-19) [[Pikachu]]/[[Sheik]] <br>
20-21) Captain Falcon / Kirby
20-21) [[Captain Falcon]]/[[Kirby]] <br>
22) Pichu
22) [[Pichu]] <br>
23) Jigglypuff
23) [[Jigglypuff]] <br>
24) Link
24) [[Link]] <br>
25-26) Peach / Zelda
25-26) [[Peach]]/[[Zelda]] <br>


[[Category:Game Physics]]
[[Category:Game Physics]]

Revision as of 14:11, October 9, 2007

Traction is a measure of how far a character can slide on the ground, either by shielding an attack or by wavedashing. It is generally considered best for characters to have a moderately low traction, so they can wavedash an optimal distance.

Traction ranking

This is a ranking of each character's traction, from greatest to least. 1) Luigi
2) Ice Climbers
3) Mewtwo
4) Marth
5) Yoshi
6) Roy
7-9) Dr. Mario/Mario/Mr. Game & Watch
10) Samus
11) Ness
12) Fox
13) Bowser
14) Falco
15) Young Link
16) Ganondorf
17) DK
18-19) Pikachu/Sheik
20-21) Captain Falcon/Kirby
22) Pichu
23) Jigglypuff
24) Link
25-26) Peach/Zelda