Traction: Difference between revisions

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This is a ranking of each character's traction, from greatest to least.
This is a ranking of each character's traction, from greatest to least.
 
1) Luigi
21. [[Roy]]<br>
2) Ice Climbers
22. [[Yoshi]]<br>
3) Mewtwo
23. [[Marth]]<br>
4) Marth
24. [[Mewtwo]]<br>
5) Yoshi
25. [[Ice Climbers]]<br>
6) Roy
26. [[Luigi]]
7-9) Dr. Mario / Mario / Mr. Game & Watch
10) Samus
11) Ness
12) Fox
13) Bowser
14) Falco
15) Young Link
16) Ganondorf
17) DK
18-19) Pikachu / Sheik
20-21) Captain Falcon / Kirby
22) Pichu
23) Jigglypuff
24) Link
25-26) Peach / Zelda


[[Category:Game Physics]]
[[Category:Game Physics]]

Revision as of 15:07, October 9, 2007

Traction is a measure of how far a character can slide on the ground, either by shielding an attack or by wavedashing. It is generally considered best for characters to have a moderately low traction, so they can wavedash an optimal distance.

Traction ranking

This is a ranking of each character's traction, from greatest to least. 1) Luigi 2) Ice Climbers 3) Mewtwo 4) Marth 5) Yoshi 6) Roy 7-9) Dr. Mario / Mario / Mr. Game & Watch 10) Samus 11) Ness 12) Fox 13) Bowser 14) Falco 15) Young Link 16) Ganondorf 17) DK 18-19) Pikachu / Sheik 20-21) Captain Falcon / Kirby 22) Pichu 23) Jigglypuff 24) Link 25-26) Peach / Zelda