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Final Edge: Difference between revisions
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This Final Smash behaves slightly differently between both versions of ''SSB4''. Final Edge on the Wii U makes the crescents follow a wider path, giving it more vertical range and less accuracy than on the 3DS. In both versions, however, the Swordfighter can unleash a powerful blow from its sword to anyone very close to it as it initiates the attack. This hitbox can KO opponents at moderate damage percentages. | This Final Smash behaves slightly differently between both versions of ''SSB4''. Final Edge on the Wii U makes the crescents follow a wider path, giving it more vertical range and less accuracy than on the 3DS. In both versions, however, the Swordfighter can unleash a powerful blow from its sword to anyone very close to it as it initiates the attack. This hitbox can KO opponents at moderate damage percentages. | ||
In ''Ultimate'', the move was given an aesthetic change, which now involves the Swordfighter physically slashing their sword to release the crescents. The move now seems to be performed faster | In ''Ultimate'', the move was given an aesthetic change, which now involves the Swordfighter physically slashing their sword to release the crescents. The move now seems to be performed faster because of this. Unfortunately, the Final Smash has less range than it did before making it less consistent for KOs. | ||
==Trophy Descriptions== | ==Trophy Descriptions== |
Revision as of 10:39, August 31, 2019
Final Edge | |
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File:MiiSwordfighterFinalEdgeSSBU.PNG The Swordfighter using Final Edge in Ultimate. | |
User | Mii Swordfighter |
Final Edge (ファイナルエッジ, Final Edge) is the Mii Swordfighter's Final Smash.
Overview
It involves the Mii Swordfighter lifting his/her sword and unleashing many low-knockback crescents of random colors in a chosen direction. It is similar to Wii Fit, and bears a resemblance to the Sword Beam from The Legend of Zelda franchise. Compared to Wii Fit, Final Edge is much weaker, each slash dealing mediocre knockback, designed to overcome foes with its sheer number of slashes and drag them offstage for a KO.
This Final Smash behaves slightly differently between both versions of SSB4. Final Edge on the Wii U makes the crescents follow a wider path, giving it more vertical range and less accuracy than on the 3DS. In both versions, however, the Swordfighter can unleash a powerful blow from its sword to anyone very close to it as it initiates the attack. This hitbox can KO opponents at moderate damage percentages.
In Ultimate, the move was given an aesthetic change, which now involves the Swordfighter physically slashing their sword to release the crescents. The move now seems to be performed faster because of this. Unfortunately, the Final Smash has less range than it did before making it less consistent for KOs.
Trophy Descriptions

- Final Edge
The Mii Swordfighter will rise its sword, firing multiple shock waves forward in its Final Smash. The waves will expand outward and push foes off the screen. Walls and the ground can't stop this display of power, so this Final Smash is exceptional at taking out several rivals at the same time.
With sword held high, Mii Sword Fighter unleashes a barrage of shock waves. They spread out in a fan pattern, dealing multiple blows to foes they touch, while also pushing them towards the edge of the screen. This Final Smash can even hit through walls and floors, making it easy to attack lots of opponents at once!
Gallery
Trivia
- Possbily as a result of being a Final Smash used for pushing opponents off screen, much like Mario Finale, Doctor Finale, it is the only Final Smash used by a Mii Fighter that does not trigger Finish Zoom.
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