Super Jump Punch: Difference between revisions

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*Prior to ''Smash 4'', the coins that appear are 2D sprites that always face the screen on the [[pause]] menu.
*Prior to ''Smash 4'', the coins that appear are 2D sprites that always face the screen on the [[pause]] menu.
*In ''Ultimate'', Luigi's Super Jump Punch is coded to bypass the [[interruptibility]] that his special fall landing normally has.
*In ''Ultimate'', Luigi's Super Jump Punch is coded to bypass the [[interruptibility]] that his special fall landing normally has.
*In ''Ultimate'', the description of Dr. Mario's Super Jump Punch incorrectly states that it hits multiple times despite not being able to hit more than once since ''Smash 4''.


{{Multiple Special Moves|Mario|Luigi}}
{{Multiple Special Moves|Mario|Luigi}}
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