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*Prior to ''Smash 4'', the coins that appear are 2D sprites that always face the screen on the [[pause]] menu. | *Prior to ''Smash 4'', the coins that appear are 2D sprites that always face the screen on the [[pause]] menu. | ||
*In ''Ultimate'', Luigi's Super Jump Punch is coded to bypass the [[interruptibility]] that his special fall landing normally has. | *In ''Ultimate'', Luigi's Super Jump Punch is coded to bypass the [[interruptibility]] that his special fall landing normally has. | ||
*In ''Ultimate'', the description of Dr. Mario's Super Jump Punch incorrectly states that it hits multiple times despite not being able to hit more than once since ''Smash 4''. | |||
{{Multiple Special Moves|Mario|Luigi}} | {{Multiple Special Moves|Mario|Luigi}} |
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