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(I've managed to analyze every one of Link's slash and stab attacks.) |
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While sound effects are not tied to attack effects, there are several different slashing sounds effects that are often used by attacks with a slash effect; there are two slashing sound effects in ''Super Smash Bros.'', ''Melee'' ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' each have three, while ''Brawl'' has one sound played at differing speeds and pitches (e.g. {{SSBB|Link}}'s [[down aerial]] has a low pitch, whereas {{SSBB|Bowser}}'s [[neutral attack]] has a medium pitch). However, because sound effects and attack effects are separate, many slashing moves use other sound effects; for example, [[Fox]]'s clean up smash in ''Brawl'', ''SSB4'' and ''Ultimate'' uses a kicking sound effect, while [[Roy]]'s non-[[sweetspot]]ted sword moves use punching sound effects. | While sound effects are not tied to attack effects, there are several different slashing sounds effects that are often used by attacks with a slash effect; there are two slashing sound effects in ''Super Smash Bros.'', ''Melee'' ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' each have three, while ''Brawl'' has one sound played at differing speeds and pitches (e.g. {{SSBB|Link}}'s [[down aerial]] has a low pitch, whereas {{SSBB|Bowser}}'s [[neutral attack]] has a medium pitch). However, because sound effects and attack effects are separate, many slashing moves use other sound effects; for example, [[Fox]]'s clean up smash in ''Brawl'', ''SSB4'' and ''Ultimate'' uses a kicking sound effect, while [[Roy]]'s non-[[sweetspot]]ted sword moves use punching sound effects. | ||
In ''Melee'', two slash attacks that collide will produce a clanging sound effect reminiscent of metallic noises akin to swords clashing. | In ''Melee'' and ''Ultimate'', two slash attacks that collide will produce a clanging sound effect reminiscent of metallic noises akin to swords clashing. | ||
In ''Brawl'', ''SSB4'' and ''Ultimate'', there is a set of slash-based sound effects that are noticeably slower and deeper pitched than regular slash sounds. In ''Brawl'', these were reserved for [[Ike]] because of {{s|fireemblemwiki|Ragnell}}'s status as a heavy broadsword. In '' | In ''Brawl'', ''SSB4'' and ''Ultimate'', there is a set of slash-based sound effects that are noticeably slower and deeper pitched than regular slash sounds. In ''Brawl'', these were reserved for [[Ike]] because of {{s|fireemblemwiki|Ragnell}}'s status as a heavy broadsword. In ''SSB4'', these sound effects, which have been altered, are also used as part of [[Pair Up]], [[Shulk]]'s [[Back Slash]] if he hits an opponent's back with the move, and [[Dunban]]'s attacks during [[Chain Attack]]. In ''Ultimate'', these sounds also play for [[Marth]] and [[Roy]]'s sweetspotted sword attacks, alongside all of [[Chrom]]'s sword attacks. | ||
==List of slash attacks== | ==List of slash attacks== |
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