Frame: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
MaskedMarth (talk | contribs) No edit summary |
MaskedMarth (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
A frame | A frame is a unit of time in video games. The length of a frame depends on the number of hertz the game is set to; since Melee is normally set to 60hZ, a frame is one sixtieth of a second. All events, actions and movements in Melee occur in increments of frames. | ||
[[Category:Terms]] |
Revision as of 16:21, September 17, 2006
A frame is a unit of time in video games. The length of a frame depends on the number of hertz the game is set to; since Melee is normally set to 60hZ, a frame is one sixtieth of a second. All events, actions and movements in Melee occur in increments of frames.