Princess Zelda: Difference between revisions

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that's... not really what irony means
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**Her ''Twilight Princess'' incarnation is the only one to appear in more than one game.
**Her ''Twilight Princess'' incarnation is the only one to appear in more than one game.
**Prior to ''Ultimate'', Kirby's Zelda hat depicts him wearing the wimple her ''Ocarina of Time'' incarnation wears during her childhood, despite being based on her adult design in ''Melee''. This was changed in ''Ultimate'', as his Zelda hat now resembles Zelda's hair in ''A Link to the Past'' and ''A Link Between Worlds''.
**Prior to ''Ultimate'', Kirby's Zelda hat depicts him wearing the wimple her ''Ocarina of Time'' incarnation wears during her childhood, despite being based on her adult design in ''Melee''. This was changed in ''Ultimate'', as his Zelda hat now resembles Zelda's hair in ''A Link to the Past'' and ''A Link Between Worlds''.
**''Skyward Sword'' and ''Breath of the Wild'', ironically enough, are the only non-"Toon" 3D console games whose incarnations are not directly represented by Zelda herself in the ''Super Smash Bros.'' series.
**In ''Ultimate'', while the ''A Link Between Worlds''-inspired incarnation of Zelda appears as a fighter and the ''Breath of the Wild'' incarnation of Zelda appears as a spirit, the opposite is true for Link.
**Even more ironic is that her ''Breath of the Wild'' incarnation appears in ''Ultimate'' as a spirit, despite Link's redesign being based on that game (and vice versa for a spirit based on Link's appearance in ''A Link Between Worlds''), as well as another spirit depicting Link riding the Master Cycle from ''Mario Kart 8'' and ''Mario Kart 8 Deluxe'' (which uses his ''Skyward Sword'' design, although only in the original Wii U version, ''Deluxe'' for the Switch uses his ''Breath of the Wild'' version like in ''Ultimate''). This makes ''Skyward Sword'' the only non-Toon 3D game that doesn't get Zelda's design there directly referenced in ''Smash'' ''at all.''
**Zelda's design in ''Ultimate'' is the only incarnation of any ''The Legend of Zelda'' character to originate from either a non-3D game, a handheld game, or a game from the Downfall timeline to be directly represented in the ''Super Smash Bros.'' series.
*Zelda is the only playable character in the ''Super Smash Bros.'' series to sport an alternate costume that would inspire her default design in a subsequent game. In this case, ''SSB4'' reuses her ''Twilight Princess'' incarnation from ''Brawl'', yet gives an alternate costume based on her incarnations in ''A Link to the Past'' and ''A Link Between Worlds'', which would become her default design in ''Ultimate''. Conversely, her ''Twilight Princess'' incarnation becomes the basis for an alternate costume in ''Ultimate''.
*Zelda is the only playable character in the ''Super Smash Bros.'' series to sport an alternate costume that would inspire her default design in a subsequent game. In this case, ''SSB4'' reuses her ''Twilight Princess'' incarnation from ''Brawl'', yet gives an alternate costume based on her incarnations in ''A Link to the Past'' and ''A Link Between Worlds'', which would become her default design in ''Ultimate''. Conversely, her ''Twilight Princess'' incarnation becomes the basis for an alternate costume in ''Ultimate''.
*Zelda has the highest amount of enhanceable [[spirits]] out of all playable characters, with a total of 3.
*Zelda has the highest amount of enhanceable [[spirits]] out of all playable characters, with a total of 3.
*Despite wielding a sword in ''Twilight Princess'', Zelda is the only playable ''The Legend of Zelda'' character who does not directly wield a bladed weapon as part of her moveset. However, she technically does have access to a bladed weapon; in her case, it is the sword wielded by the {{s|zeldawiki|Phantom}} she summons via [[Phantom Slash]].
*Despite wielding a sword in ''Twilight Princess'', Zelda is the only playable ''The Legend of Zelda'' character who does not directly wield a bladed weapon as part of her moveset. However, she technically does have access to a bladed weapon; in her case, it is the sword wielded by the {{s|zeldawiki|Phantom}} she summons via [[Phantom Slash]].
*Ironically, in both ''Melee'' and ''Smash 4'', Zelda was a bottom tier, while her disguised self Sheik was a top tier.
*In both ''Melee'' and ''Smash 4'', Zelda is near the bottom of the [[tier list]], while her alter-ego Sheik is near the top.
**In fact, in the first official ''Smash 4'' tier list, Sheik was at the very top, while Zelda was at the very bottom.


==References==
==References==
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