Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first!
Notices
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters.
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted.
Check out our project page for ongoing projects that SmashWiki needs help with.

Shock Spring Jump: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {{draft}} '''Shock Spring Jump''' is Banjo & Kazooie's up special move. It involves the duo using a Shock Spring Pad to launch themselves into the air, able to act afterwards. ==Origin...)
 
No edit summary
Line 3: Line 3:


==Origin==
==Origin==
The Shock Spring Jump is a move taught to Banjo and Kazooie by Bottles in Treasure Trove Cove of ''Banjo-Kazooie''. It allows the two to execute a super jump from green Shock Spring Pads for navigation of certain areas. The move consists of Banjo doing a jump first before Kazooie lands and builds up power based on how long the jump button is held, with the final launch being the highest jump in the game. Some Shock Spring Pads need to be created before use or are hidden out of sight, so it is not necessarily obvious that a high cliff can be scaled.
The Shock Spring Jump is a move taught to Banjo and Kazooie by Bottles in Treasure Trove Cove of ''Banjo-Kazooie''. It allows the two to execute a super jump from green Shock Spring Pads for navigation of certain areas. The move consists of Banjo jumping, Kazooie landing and building up power, and finally the duo launching into the air based on how long the jump button is held, with the final launch being the highest jump in the game. Some Shock Spring Pads need to be created before use or are hidden out of sight, so it is not necessarily obvious that a high cliff can be scaled.


The move returns unchanged in ''Banjo-Tooie'', though the pad has undergone a slight redesign with its gold border changed to black. When Kazooie is alone, she can use the move to get even higher than when Banjo's extra weight is present. However, it is outclassed in pure height by the new Springy Step Shoes, another limited jump maneuver.
The move returns unchanged in ''Banjo-Tooie'', though the pad has undergone a slight redesign with its gold border changed to black. When Kazooie is alone, she can use the move to get even higher than when Banjo's extra weight is present. However, it is now outclassed by the new Springy Step Shoes, another limited jump ability.

Revision as of 12:33, June 22, 2019

Proposed.png
This page is a draft.
Feel free to contribute to this page as you would a mainspace page.

Shock Spring Jump is Banjo & Kazooie's up special move. It involves the duo using a Shock Spring Pad to launch themselves into the air, able to act afterwards.

Origin

The Shock Spring Jump is a move taught to Banjo and Kazooie by Bottles in Treasure Trove Cove of Banjo-Kazooie. It allows the two to execute a super jump from green Shock Spring Pads for navigation of certain areas. The move consists of Banjo jumping, Kazooie landing and building up power, and finally the duo launching into the air based on how long the jump button is held, with the final launch being the highest jump in the game. Some Shock Spring Pads need to be created before use or are hidden out of sight, so it is not necessarily obvious that a high cliff can be scaled.

The move returns unchanged in Banjo-Tooie, though the pad has undergone a slight redesign with its gold border changed to black. When Kazooie is alone, she can use the move to get even higher than when Banjo's extra weight is present. However, it is now outclassed by the new Springy Step Shoes, another limited jump ability.