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=={{SSBU|Duck Hunt}}== | =={{SSBU|Duck Hunt}}== | ||
*{{buff|Up aerial's multihits now connect more reliably.}} | *{{buff|Up aerial's multihits now connect more reliably.}} | ||
=={{SSBU|Ryu}}== | |||
*{{buff| Jab 1: Increased the amount of time you can cancel with a special move.}} | |||
*{{buff| Jab 2: Increased the amount of time you can cancel with a special move.}} | |||
*{{change|Jab (Heavy): Adjusted knockback angle and distance.}} | |||
*Forward Tilt (Light) | |||
**{{buff|Close Range: Increased the amount of time you can cancel with a special move.}} | |||
**{{buff|Long Range: Increased hitbox size of tip}} | |||
*{{change|Up Tilt (Heavy): Adjusted knockback angle when hitting airborne opponents.}} | |||
*{{buff|Down Tilt (Light): Increased hitstun.}} | |||
*{{change|Down Tilt (Heavy): Decreased knockback.}} | |||
*Up Air | |||
**{{buff|Increased active frames}} | |||
**{{buff|Increased hitbox size}} | |||
*Neutral Special | |||
**{{change|Decreased the speed for light Hadoken and light Shakunetsu Hadoken.}} | |||
**{{change|Increased the speed for heavy Hadoken and heavy Shakunetsu Hadoken.}} | |||
**{{buff|Decreased startup of Hadoken and Shakunetsu Hadoken.}} | |||
**{{buff|Increased damage of Hadoken and Shakunetsu Hadoken.}} | |||
*{{buff|Side Special: Increased hitbox size of first hit when used on the ground.}} | |||
{{SSBU Updates}} | {{SSBU Updates}} |
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