Talk:Fireball: Difference between revisions

1,131 bytes added ,  5 years ago
Tag: Mobile edit
Line 39: Line 39:


If these moves were shared because of transformations (such as Triple Finish]], then they can stay. If they actually don’t have any functional differences, like all of Simon/Richter’s or Peach/Daisy’s, or Pocket, they can also stay as one page. Very minor differences, like with Dark Samus or Double-Edge Dance, should also make them merged. Basically, these moves have the same animation, and only differ in small damage values or tiny frame differences. Counter is an exception, as it’s clearly the same move throughout, and each one of the five Marths uses it for the exact same purpose. Blasters and Super Jump Punches are a different story, as they have different animations, different non-damage properties, and different applications. Fox’s blaster is used to rack up damage but deal no knockback, while Wolf’s doubles as a melee and an annoyance. I’m probably explaining this all terribly, but look at each one individually, and tell me that the name is the only thing that matters, because it doesn’t. [[User:Lou Cena|Lou Cena]] ([[User talk:Lou Cena|talk]]) 17:57, May 12, 2019 (EDT)
If these moves were shared because of transformations (such as Triple Finish]], then they can stay. If they actually don’t have any functional differences, like all of Simon/Richter’s or Peach/Daisy’s, or Pocket, they can also stay as one page. Very minor differences, like with Dark Samus or Double-Edge Dance, should also make them merged. Basically, these moves have the same animation, and only differ in small damage values or tiny frame differences. Counter is an exception, as it’s clearly the same move throughout, and each one of the five Marths uses it for the exact same purpose. Blasters and Super Jump Punches are a different story, as they have different animations, different non-damage properties, and different applications. Fox’s blaster is used to rack up damage but deal no knockback, while Wolf’s doubles as a melee and an annoyance. I’m probably explaining this all terribly, but look at each one individually, and tell me that the name is the only thing that matters, because it doesn’t. [[User:Lou Cena|Lou Cena]] ([[User talk:Lou Cena|talk]]) 17:57, May 12, 2019 (EDT)
:"Animation" is only a "visual" change, not at all a mechanical/game-play change. Its like saying Kat & Ana is the Assist Trophy version of Latias and Latios' Poke Ball, which they are. But, it doesn't necessarily change the action. The main difference in this case that Latias and Latios attack individually instead of simultaneously like Kat & Ana. It is the same thing, but done differently. The reason why they are not murged is because not only are they from different items (Assist Trophy and Poke Ball), but they also come from different series (''Wario'' and ''Pokemon''). [[User:Wolff| Wolff]] ([[User talk:Wolff|talk]]) 18:18, May 12, 2019 (EDT)
:Question: Why would it be such a problem to find Luigi's Fireball on a "Fireball" page? Yes, you're looking for Luigi's, but why is it a problem to scroll for it? That's what the Table of Contents if for. Why is it annoying to first see Mario's Fireball just because you are not looking for it? Just because you can do different things with them? (Same goes for all the other moves listed) [[User:Wolff| Wolff]] ([[User talk:Wolff|talk]]) 18:18, May 12, 2019 (EDT)
5,586

edits