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Certain third jumps do not leave characters in a Helpless state, and [[air dodge|air dodges]] only cause temporary Helpless status. This completely changes the strategy of many characters. | Certain third jumps do not leave characters in a Helpless state, and [[air dodge|air dodges]] only cause temporary Helpless status. This completely changes the strategy of many characters. | ||
Characters not put into | Characters not put into a fully Helpless state after using their third jumps: | ||
* | |||
* | *[[Jigglypuff (SSBB)|Jigglypuff]] | ||
* | *[[Mr. Game and Watch (SSBB)|Mr. Game and Watch]] | ||
*Yoshi | *[[Pit (SSBB)|Pit]] (If his third jump is attacked out of) | ||
* | *[[R.O.B. (SSBB)| R.O.B.]] | ||
*[[Snake (SSBB)|Snake]] | |||
*[[Sonic (SSBB)|Sonic]] | |||
*[[Yoshi (SSBB)|Yoshi]] | |||
*[[Zero Suit Samus (SSBB)|Zero Suit Samus]] | |||
[[Category:Terms]] | [[Category:Terms]] | ||
[[Category:Game Controls]] | [[Category:Game Controls]] |
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