Helpless: Difference between revisions
no edit summary
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
A character falls in "helpless" mode after an [[Air dodging|air-dodge]] or finishing the animation of an Up-B. While helpless, characters cannot perform any action except [[fast-falling]], and characters are vulnerable to attack. Helpless mode is cancelled by hitting the ground, grabbing a ledge, or being hit with an attack. | A character falls in "helpless" mode after an [[Air dodging|air-dodge]] or finishing the animation of an Up-B(with the exception of [[Sing]] and [[Egg Throw]]). While helpless, characters cannot perform any action except [[fast-falling]], and characters are vulnerable to attack. Helpless mode is cancelled by hitting the ground, grabbing a ledge, or being hit with an attack. | ||
Additionally, several | Additionally, several other special attacks enter characters into helpless mode after finishing the animations of the attacks while aerial. | ||
These moves include: | |||
*[[Raptor Boost]] | |||
*[[Gerudo Dragon]] | |||
*[[PK Flash]] | |||
*[[Din's Fire]] | |||
*[[Giant Punch]] | |||
*[[Egg Roll]] | |||
*[[Fox Illusion]] | |||
*[[Squall Hammer]] | |||
*[[Rollout]] | |||
*[[Falco Phantasm]] | |||
[[Category:Terms]] | [[Category:Terms]] |