Grab aerial: Difference between revisions

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*[[Link]] – [[Hookshot and Clawshot]]. In ''Melee'', it has high lag and low damage, but in ''Brawl'' and ''Smash 4'' it can be used to start combos and the ending hit has much more [[knockback]]. Combos into a [[DACUS]] at moderate percentages. Link no longer has a grab aerial in ''Ultimate'', but both of his doppelgängers still do (see below).
*[[Link]] – [[Hookshot and Clawshot]]. In ''Melee'', it has high lag and low damage, but in ''Brawl'' and ''Smash 4'' it can be used to start combos and the ending hit has much more [[knockback]]. Combos into a [[DACUS]] at moderate percentages. Link no longer has a grab aerial in ''Ultimate'', but both of his doppelgängers still do (see below).
*[[Lucas]] – Thrusts his [[Rope Snake]] forward. No damage in ''Brawl'', but can be used to move Lucas a bit faster in the air.
*[[Lucas]] – Thrusts his [[Rope Snake]] forward. No damage in ''Brawl'', but can be used to move Lucas a bit faster in the air.
*[[Luigi]] – In ''Ultimate'', Luigi tosses out a plunger from the Poltergust G-00. It can damage opponents like all other grab aerials, but it is the only one that cannot tether to ledges. Unlike other grab aerials, Luigi's grab aerial acts like a projectile after the initial animation, as the plunger doesn't retract back into the Poltergust and instead stays out and slowly falls down, with its hitbox still active.
*{{SSBU|Luigi}} – In ''Ultimate'', Luigi tosses out a plunger from the Poltergust G-00. It can damage opponents like all other grab aerials, but it is the only one that cannot tether to ledges. Unlike other grab aerials, Luigi's grab aerial acts like a projectile after the initial animation, as the plunger doesn't retract back into the Poltergust and instead stays out and slowly falls down, with its hitbox still active.
*[[Samus]] – [[Grapple Beam]]. Considered to be Samus's best spacing move in ''Brawl''. In ''Melee'', it can be canceled by dropping {{b|Bomb|Samus}}s in the [[NTSC]] version.
*[[Samus]] – [[Grapple Beam]]. Considered to be Samus's best spacing move in ''Brawl''. In ''Melee'', it can be canceled by dropping {{b|Bomb|Samus}}s in the [[NTSC]] version.
**[[Dark Samus]] also has this move.
**{{SSBU|Dark Samus}} also has this move.
*[[Toon Link]] – Shoots his Hookshot forwards. Short range compared to Link and Samus's grab aerials, although due to its short height, it's easier to hit grounded opponents. Very useful for setting up an [[up smash]].
*[[Toon Link]] – Shoots his Hookshot forwards. Short range compared to Link and Samus's grab aerials, although due to its short height, it's easier to hit grounded opponents. Very useful for setting up an [[up smash]].
*[[Young Link]] – Shoots his Hookshot forwards. Useful spacing tool. Interestingly enough, his Hookshot in ''Melee'' shares the same model as Link's (just like his [[grab]]), making it look rather large when used by him.
*[[Young Link]] – Shoots his Hookshot forwards. Useful spacing tool. Interestingly enough, his Hookshot in ''Melee'' shares the same model as Link's (just like his [[grab]]), making it look rather large when used by him.