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Named by [[Smasher:Kitt|Kitt]], the ''' | Named by [[Smasher:Kitt|Kitt]], the '''Chain Dance''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]''. It can be performed by either {{SSBM|Link}} or {{SSBM|Young Link}}. It is done by throwing the boomerang, then [[wall-grapple|wall-grappling]] on a wall and then catching the boomerang while chained to the wall. As soon as Link catches the boomerang, he can start new actions which can be combined with each other: | ||
* | |||
* Rejumping while still chained to the wall. | |||
* Using a special move while still chained to the wall. | |||
* Pressing A or Z to scale up the wall. If Link is not currently already doing a move, this will cause him to do an aerial attack. | |||
Depending on your positioning, momentum and the actions you are doing, the wall-grapple will randomly stop as you start tumbling. | |||
This glitch does not work in the 1.2 and [[PAL]] versions of the game, where Link will not catch his boomerang while using his grapple. | |||
== Boomerang superjump == | |||
''Mail article: [[Boomerang superjump]]'' | |||
By hanging on the chain completely still, when Link catches the boomerang, you can press B to cancel the chain and perform a [[Boomerang superjump]]. | |||
== Ghost Arrow glitch == | |||
''Main article: [[Ghost Arrow glitch]]'' | |||
If you attempt to charge an arrow while chained to the wall, the game will not actually spawn an arrow. Charging and scaling up the wall will enable Link to shoot a "Ghost Arrow" which can be replaced by different objects in the game. | |||
[[Category: Techniques (SSBM)]] | [[Category: Techniques (SSBM)]] | ||
[[Category:Glitches (SSBM)]] | [[Category:Glitches (SSBM)]] |
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