Universal Controller Fix: Difference between revisions

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*The dashback window is increased from one to two frames. When playing the {{SSBM|Ice Climbers}}, Nana's behavior is modified to move exactly as she would in vanilla ''Melee,'' preventing any unexpected occurrences in the modded version.
*The dashback window is increased from one to two frames. When playing the {{SSBM|Ice Climbers}}, Nana's behavior is modified to move exactly as she would in vanilla ''Melee,'' preventing any unexpected occurrences in the modded version.
*If the [[control stick]] is held against the rim, and the player's [[shield]] is angled such that a shield roll is impossible, the [[spot dodge]] threshold is decreased from -0.7 to -0.8. The lower threshold makes it so that spot dodging will not interfere as easily with shield dropping, and can be consistently performed on any controller.
*If the [[control stick]] is held against the rim, and the player's [[shield]] is angled such that a shield roll is impossible, the [[spot dodge]] threshold is decreased from -0.7 to -0.8. The lower threshold makes it so that spot dodging will not interfere as easily with shield dropping, and can be consistently performed on any controller.


==History==
==History==
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{{SSBMods}}
{{SSBMods}}




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