Equipment: Difference between revisions

146 bytes removed ,  5 years ago
Since the equipment is absent in Ultimate there's no point in having this here.
(Since the equipment is absent in Ultimate there's no point in having this here.)
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===Dr. Mario===
===Dr. Mario===
{{SSB4|Dr. Mario}} has the unique trait of having passive equipment statistics baked into his character: his raw properties are modified as if he were wearing equipment of +15 attack and -50 speed. However, unlike with attack equipment, the knockback formula does include Dr. Mario's increased damage multiplier when calculating the amount of knockback dealt. This modification occurs before any actual equipment is applied (e.g. giving him a +50 speed -15 attack equipment will not "reset" him to zero), and in general is largely invisible to the player.
{{SSB4|Dr. Mario}} has the unique trait of having passive equipment statistics baked into his character: his raw properties are modified as if he were wearing equipment of +15 attack and -50 speed. However, unlike with attack equipment, the knockback formula does include Dr. Mario's increased damage multiplier when calculating the amount of knockback dealt. This modification occurs before any actual equipment is applied (e.g. giving him a +50 speed -15 attack equipment will not "reset" him to zero), and in general is largely invisible to the player.
In ''Super Smash Bros Ultimate'', his raw properties relative to Mario have been adjusted to +22 attack and -65 speed (by SSB4 equipment rules).


==Equipment types==
==Equipment types==