Super Smash Bros. Ultimate

Tourney (SSBU): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Added sentence)
Tag: Mobile edit
No edit summary
Tag: Mobile edit
Line 2: Line 2:
{{stub}}
{{stub}}
[[File:SSBU Tourney screenshot 2.jpg|thumb|Creating a tournament.]]
[[File:SSBU Tourney screenshot 2.jpg|thumb|Creating a tournament.]]
'''Tourney''' ({{ja|トーナメント|Tōnamento}}, ''Tournament'') is a multiplayer mode in ''[[Super Smash Bros. Ultimate]]''. Like its predecessors in [[Tournament Mode (SSBM)|''Melee'']] and [[Tournament Mode (SSBB)|''Brawl'']], it is only available offline. As with ''Brawl'', up to 32 players are allowed, as opposed to the 64 max players of ''Melee''.
'''Tourney''' ({{ja|トーナメント|Tōnamento}}, ''Tournament'') is a multiplayer mode in ''[[Super Smash Bros. Ultimate]]''. Like its predecessors in [[Tournament Mode (SSBM)|''Melee'']] and [[Tournament Mode (SSBB)|''Brawl'']], it is only available offline. As with ''Brawl'', up to 32 players are allowed, as opposed to the 64 max players of ''Melee''. The default time for matches is 2:30, and the default amount of stocks are 3


This mode supports the use of amiibo, with up to 32 Figure Players allowed to be used at once. Two players can use the same characters, by using pallet swaps. The seeding can be reshuffled at the start of the tournament in order to make sure certain opponents do not face each other too early on. CPU and FP only fights can be skipped, but Figure Players do not earn experience.  
This mode supports the use of amiibo, with up to 32 Figure Players allowed to be used at once. Two players can use the same characters, by using pallet swaps. The seeding can be reshuffled at the start of the tournament in order to make sure certain opponents do not face each other too early on. CPU and FP only fights can be skipped, but Figure Players do not earn experience.  

Revision as of 12:45, March 7, 2019

Stub.png
Creating a tournament.

Tourney (トーナメント, Tournament) is a multiplayer mode in Super Smash Bros. Ultimate. Like its predecessors in Melee and Brawl, it is only available offline. As with Brawl, up to 32 players are allowed, as opposed to the 64 max players of Melee. The default time for matches is 2:30, and the default amount of stocks are 3

This mode supports the use of amiibo, with up to 32 Figure Players allowed to be used at once. Two players can use the same characters, by using pallet swaps. The seeding can be reshuffled at the start of the tournament in order to make sure certain opponents do not face each other too early on. CPU and FP only fights can be skipped, but Figure Players do not earn experience.

As with Squad Strike, rulesets can be configured separately from the main Smash mode.

Gallery

See also