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m (→Aerial attacks) |
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**{{buff|Up aerial has less ending lag (frame 71 → 60).}} | **{{buff|Up aerial has less ending lag (frame 71 → 60).}} | ||
**{{nerf|Up aerial has a slightly shorter duration (frames 5-50 → 5-49).}} | **{{nerf|Up aerial has a slightly shorter duration (frames 5-50 → 5-49).}} | ||
**{{nerf|The | **{{nerf|The hitboxes of up aerial are much more narrow, making it harder to connect. Combined with the changes to collision between players in ''Ultimate'', this makes landing an up aerial on a grounded opponent much more difficult than before.}} | ||
*[[Down aerial]]: | *[[Down aerial]]: | ||
**{{buff|Down aerial has less ending lag (frame 91 → 80). The early hit also deals more damage (14% → 18%), improving its KO potential.}} | **{{buff|Down aerial has less ending lag (frame 91 → 80). The early hit also deals more damage (14% → 18%), improving its KO potential.}} |
edits