Brawl-/Character changes: Difference between revisions

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=={{SSBB|Pit}}==
=={{SSBB|Pit}}==
===Attributes===
===Attributes===
*{{change|"The fight is on!" SFX played during entry.}}
*{{change|"Here we go!" SFX played during entry.}}
*{{change|When Pit has over 100% damage, teching will play the "You can't defeat me!" SFX and side taunting will play the same SFX instead of "You're not ready yet!".}}
*{{buff|Glide attack produces vertical knockback that is stronger.}}
*{{buff|Glide attack produces vertical knockback that is stronger.}}
===Ground attacks===
===Ground attacks===
*{{change|Jab combo last hit now sends opponents behind Pit.}}
*{{change|Jab combo is no longer an infinite, and the last hit now sends opponents behind Pit.}}
*{{buff|Forward smash can be [[angled]]. Unangled forward smash is the same as in regular ''Brawl''. Angled forward smash is a single close-range upward swipe that knocks up-backwards.}}
*{{buff|Forward smash can be [[angled]]. Unangled forward smash is the same as in regular ''Brawl''. Angled forward smash is a single weaker upward swipe that knocks up-backwards.}}
===Aerial attacks===
===Aerial attacks===
*{{buff|Neutral and up aerials are faster.}}
*{{buff|Forward aerial now sends opponents on semi-spike trajectory.}}
*{{buff|Forward aerial now sends opponents on semi-spike trajectory.}}
*{{buff|Down aerial can now meteor smash.}}
*{{buff|Down aerial can now meteor smash.}}
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*{{buff|Back throw throws opponents at a semi-spike.}}
*{{buff|Back throw throws opponents at a semi-spike.}}
===Specials===
===Specials===
*{{buff|There is more control over the arrows shot from [[Palutena's Bow]] - there is no limit to their turning speed. Palutena's Bow can also be charged longer, and gains more power. Arrows fired upwards are much slower. Aerial charge animation can be cancelled.}}
*{{buff|There is more control over the arrows shot from [[Palutena's Bow]] - there is no limit to their turning speed. Palutena's Bow can also be charged longer, and gains more power. Arrows fired upwards are much slower and smaller. Aerial charge animation can be cancelled near startup by pressing the shield button, which sends Pit tumbling.}}
*{{buff|[[Angel Ring]] spins much faster, racking up damage much faster, and propels Pit further. It will also now propel Pit off ledges instead of stopping on the edge. The attack is able to be cancelled by one's shield during the middle section of the attack. Doing Angel Ring in the air will instead make him do a modified glide attack.}}
*{{buff|[[Angel Ring]] spins much faster, racking up damage much faster, and propels Pit further. It will also now propel Pit off ledges instead of stopping on the edge. Using Angel Ring in the air will instead make him execute a weaker glide attack. Holding the special button will make him soar horizontally after striking.}}
*{{buff|Hitbox added to [[Wings of Icarus]]' startup. Can be used again after getting hit, but will retain the amount of time he has lost.}}
*{{buff|Hitbox added to [[Wings of Icarus]]' startup. It can be used 3 times. The second can be canceled into the third.}}
*{{buff|[[Mirror Shield]] is jump cancelable.}}
*{{buff|[[Mirror Shield]] is jump cancelable.}}
*{{buff|The Centurions in [[Palutena's Army]] can now change flight directions, allowing them to chase down a target more effectively.}}
*{{buff|The Centurions in [[Palutena's Army]] can now change flight directions, allowing them to chase down a target more effectively.}}
===Taunts===
*{{buff|Pit’s up taunt now deals damage with a quick series of weak opening slashes, finishing with a 14% jab upwards that can KO at roughly 160%.}}
*{{buff|The four swipes of Pit’s side taunt can combine for 13% damage.}}
*{{buff|Pit’s down taunt is now a variant of [[Heavenly Light]], dealing up to 18% damage vertically over a series of non-flinching hits. Doesn’t push away opponents.}}


=={{SSBB|Pokémon Trainer}}==
=={{SSBB|Pokémon Trainer}}==
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