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Super Jump (Yoshi): Difference between revisions

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{{move|Yoshi Super Jump|Name is extremely similar to page for [[Superjump|another glitch]], and new name would be much more specific and allow for clearer redirects.}}
:''This article is about the Yoshi technique in Super Smash Bros. Brawl. For other uses of the term "Super Jump", see [[Super Jump (disambiguation)]]''
:''For the article about a glitch sending a character far upwards, see [[Superjump]].''
The '''Super Jump''' is an advanced {{SSBB|Yoshi}} technique in ''[[Super Smash Bros. Brawl]]''. It allows a player to do two double jumps off the ground, giving Yoshi extra vertical boost.
The '''Super Jump''' is an advanced {{SSBB|Yoshi}} technique in ''[[Super Smash Bros. Brawl]]''. It allows a player to do two double jumps off the ground, giving Yoshi extra vertical boost.


The Super Jump is performed by double jumping and [[air dodging]] right after Yoshi lands from a previous jump. The player will be boosted upwards about equal to a double jump, but Yoshi is still able to use his actual double jump afterwards. When combined with his double jump, he can gain a much higher vertical boost than when using his normal ground jump. The Super Jump can be repeated as long as the player keeps landing on platforms.
The Super Jump is performed by double jumping and [[air dodging]] right after Yoshi lands from a previous jump. The player will be boosted upwards about equal to a double jump, but Yoshi is still able to use his actual double jump afterwards. When combined with his double jump, he can gain a much higher vertical boost than when using his normal ground jump. The Super Jump can be repeated as long as the player keeps landing on platforms.
==Uses==
==Applications==
The Super Jump can be used for [[edgeguarding]] and jumping across platforms on large stages. It can also be used to perform stage jumps such as the [[Reverse Hyrule Jump]].
The Super Jump can be used for [[edgeguarding]] and jumping across platforms on large stages. It can also be used to perform stage jumps such as the [[Reverse Hyrule Jump]].
==Video==
==Video==
<youtube>ndH-HDBmxrg</youtube>
{{#widget:YouTube|id=ndH-HDBmxrg}}
{{stub}}
 
==Trivia==
*A glitch in {{for3ds}} makes it possible for Yoshi to jump similarly high.
 
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSB4)]]
[[Category:Character-specific terminology]]
[[Category:Character-specific terminology]]
[[Category:Advanced Techniques]]
[[Category:Advanced techniques]]
[[Category:Glitches (SSB4)]]
[[Category:Yoshi]]
[[Category:Yoshi]]
[[Category:Yoshi (SSBB)]]
[[Category:Yoshi (SSB4)]]

Latest revision as of 05:09, January 22, 2019

This article is about the Yoshi technique in Super Smash Bros. Brawl. For other uses of the term "Super Jump", see Super Jump (disambiguation)

The Super Jump is an advanced Yoshi technique in Super Smash Bros. Brawl. It allows a player to do two double jumps off the ground, giving Yoshi extra vertical boost.

The Super Jump is performed by double jumping and air dodging right after Yoshi lands from a previous jump. The player will be boosted upwards about equal to a double jump, but Yoshi is still able to use his actual double jump afterwards. When combined with his double jump, he can gain a much higher vertical boost than when using his normal ground jump. The Super Jump can be repeated as long as the player keeps landing on platforms.

Applications[edit]

The Super Jump can be used for edgeguarding and jumping across platforms on large stages. It can also be used to perform stage jumps such as the Reverse Hyrule Jump.

Video[edit]

Trivia[edit]