Crownerang: Difference between revisions
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|name = Crownerang | |name = Crownerang |
Revision as of 20:09, January 13, 2019
Crownerang | |
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King K. Rool using Crownerang in Ultimate. | |
User | King K. Rool |
Universe | Donkey Kong |
Crownerang (クラウンスロー, Crown Throw) is King K. Rool's side special move.
Overview
K. Rool takes his crown off of his head and flings it forward. The crown acts like a boomerang (hence the name of the attack). Once thrown by K. Rool, the crown can be pocketed, and can also be picked up as an item if K. Rool fails to catch the crown. Should that happen, K. Rool will be unable to use the attack again until he regains his crown. If the crown is thrown offstage, it will act as a normal item, constantly respawning even if it disappears after staying onstage too long. If K. Rool touches the crown, he will shortly place it back on his head (unless he is performing another move, including shielding or rolling). Due to this, the K. Rool the crown belongs to is unable to pick up the crown like a normal throwing item, as any contact will result in the crown being put back on his head.
Origin
This move is based on King K. Rool's main attack from the final boss fight against him in Donkey Kong Country. In the fight, K. Rool would throw his crown to attack the Kongs, usually to conclude a cycle of other attacks, especially later in the fight. True to K. Rool's bumbling nature, this attack also provided the only opening for the Kongs to damage him, as he was completely invincible at all other times.