Super Smash Bros. Ultimate

Ink (status): Difference between revisions

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(I was under the impression that reduced jump height was an intended effect. I vaguely recall this being mentioned somewhere, perhaps the Move List)
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The color of ink does not matter, aside from potentially making the coverage amount harder to estimate; an Inkling is equally affected by having their own ink [[reflect]]ed at them. When Kirby copies an Inkling, he will use the first color of ink that isn't being used by another character, whether that be an Inkling or another Kirby. Master Hand uses a light blue ink.
The color of ink does not matter, aside from potentially making the coverage amount harder to estimate; an Inkling is equally affected by having their own ink [[reflect]]ed at them. When Kirby copies an Inkling, he will use the first color of ink that isn't being used by another character, whether that be an Inkling or another Kirby. Master Hand uses a light blue ink.


The stage can also be covered in ink, which can slow down anyone who touches it except for the Inkling that left it behind. This is an additional property of a specific move, [[Splat Roller]], rather than a side bonus of ink attacks themselves. The slowdown effect has several unintented interactions with certain momentum-based moves, such as affecting jump height.
The stage can also be covered in ink, which reduces the move speed and jump height of opponents while they are touching it. This is an additional property of a specific move, [[Splat Roller]], rather than a side bonus of ink attacks themselves. The effect on jump height has unintented interactions with certain momentum-based moves, such as increasing their height.


==List of ink attacks==
==List of ink attacks==
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==Trivia==
==Trivia==
*When a character is [[screen KO]]'d while covered in ink, the ink remains during the screen KO animation.
*When a character is [[screen KO]]'d while covered in ink, the ink remains during the screen KO animation.
*If Mr. Game & Watch is covered in ink, he will appear rendered in 3D. Like effects such as being [[metal]] or fighting a [[false character]], this is due to his model being flattened along one axis to make him appear rendered in 2D, with the ink effect breaking this illusion.
*If {{SSBU|Mr. Game & Watch}} is covered in ink, 3D definition becomes visible on his model. His model is flattened along one axis to make him 2D, and the ink effect breaks this illusion by revealing his shape, similarly to effects such as being [[metal]] or being a [[false character]].

Revision as of 13:39, January 13, 2019

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An orange Inkling using her Splattershot against Ryu

There are a few attacks in Super Smash Bros. Ultimate that cover foes in ink, mostly used by Inkling. Being inked causes characters to take more damage proportional to the coverage amount, with a maximum multiplier of 1.5×. Characters can be covered by up to 300 units of ink, and each individual attack has its own ink cost and coverage amount. The maximum damage multiplier of 1.5× is reached when the character is covered by 180 units. Inkling's tank holds 150 units of ammunition; these units are not equivalent to units of coverage, as all attacks can fully cover a single opponent before ammunition is depleted. Some Assist Trophies can be covered in ink.

The color of ink does not matter, aside from potentially making the coverage amount harder to estimate; an Inkling is equally affected by having their own ink reflected at them. When Kirby copies an Inkling, he will use the first color of ink that isn't being used by another character, whether that be an Inkling or another Kirby. Master Hand uses a light blue ink.

The stage can also be covered in ink, which reduces the move speed and jump height of opponents while they are touching it. This is an additional property of a specific move, Splat Roller, rather than a side bonus of ink attacks themselves. The effect on jump height has unintented interactions with certain momentum-based moves, such as increasing their height.

List of ink attacks

By characters

Character Move Ink cost Ink coverage
Inkling Neutral infinite 2 (per hit) 10 (per hit)
Forward smash 10 120 (brush), 100 (handle)
Up smash 30 120
Down smash 20 120-150 (hit 1), 100-130 (hit 2)
Forward throw 10 80
Splattershot 1.5 (per hit) 12 (per hit)
Splat Roller 45 (per second) 60 (slowest), 120 (fastest)
Super Jump 0 50 (jump), 40 (landing)
Splat Bomb 30 80 (slowest), 140 (fastest)
Killer Wail 0
Kirby (Copy Ability) Splattershot (same as Inkling)

By items

Item Move Ink cost Ink coverage
Poké Ball Pokémon Ditto: Transform (if the summoner is Inkling) (same as Inkling)

By enemies and bosses

Enemy/Boss Move Ink cost Ink coverage
Master Hand Ink blobs 0

Trivia

  • When a character is screen KO'd while covered in ink, the ink remains during the screen KO animation.
  • If Mr. Game & Watch is covered in ink, 3D definition becomes visible on his model. His model is flattened along one axis to make him 2D, and the ink effect breaks this illusion by revealing his shape, similarly to effects such as being metal or being a false character.