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* '''The enemy is very fast and can't stop quickly:''' The enemy has greatly increased speed overall but worse [[traction]]. | * '''The enemy is very fast and can't stop quickly:''' The enemy has greatly increased speed overall but worse [[traction]]. | ||
* '''The enemy reflects projectiles:''' The enemy spawns with a [[Franklin Badge]]. | * '''The enemy reflects projectiles:''' The enemy spawns with a [[Franklin Badge]]. | ||
* '''The enemy breathes fire:''' The enemy is under the effect of a [[Superspicy Curry]]. | |||
* '''You constantly take minor damage:''' The player is constantly under the effect of a Lip's Stick and will take damage over time. | * '''You constantly take minor damage:''' The player is constantly under the effect of a Lip's Stick and will take damage over time. | ||
* '''The enemy tends to avoid conflict:''' The enemy will attempt to stay as far away from the player as possible. | * '''The enemy tends to avoid conflict:''' The enemy will attempt to stay as far away from the player as possible. | ||
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* '''Defeat the main fighter to win:''' Only one specific opponent needs to be defeated to win the battle. Defeating the other opponents is optional. | * '''Defeat the main fighter to win:''' Only one specific opponent needs to be defeated to win the battle. Defeating the other opponents is optional. | ||
* '''Take your strongest team into this no-frills battle:''' Nothing is altered in the battle, the puppet fighters, or the player. | * '''Take your strongest team into this no-frills battle:''' Nothing is altered in the battle, the puppet fighters, or the player. | ||
* '''You lose if your CPU ally is KO'd:''' In addition to KOing the enemy, the player must also protect the CPU ally. | * '''Join forces with a CPU ally:''' A CPU ally will assist the player into defeating the enemy. | ||
* '''You lose if your CPU ally is KO'd:''' In addition to KOing the enemy, the player must also protect the CPU ally, some of which will avoid the enemy. | |||
* '''Survive until the timer runs out:''' The player wins when the timer expires. KOing all enemies is optional. | * '''Survive until the timer runs out:''' The player wins when the timer expires. KOing all enemies is optional. | ||
* '''Start the battle with 300%:''' All fighters start with 300%, making them incredibly easy to launch. | * '''Start the battle with 300%:''' All fighters start with 300%, making them incredibly easy to launch. | ||
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* '''The floor is lava:''' The floor is overlaid with lava and when touched, the player gets launched with fire damage which can be reduced, or nullified with certain spirits. | * '''The floor is lava:''' The floor is overlaid with lava and when touched, the player gets launched with fire damage which can be reduced, or nullified with certain spirits. | ||
* '''Dangerously high winds are in effect:''' Wind will be present either periodically or eternally, moving the player horizontally if they don't have a spirit with Strong-Wind Immunity equipped and becomes slightly minor if a spirit with Strong-Wind Resist equipped | * '''Dangerously high winds are in effect:''' Wind will be present either periodically or eternally, moving the player horizontally if they don't have a spirit with Strong-Wind Immunity equipped and becomes slightly minor if a spirit with Strong-Wind Resist equipped | ||
* '''The stage is covered in the poisonous cloud:''' Unlike the poisonous floor, the player gradually takes poison damage regardless of where they are. This damage can be reduced, nullified, or even inverted with certain spirits. | |||
* '''The stage is covered in fog:''' Fog will occasionally engulf the stage making it hard to see. | |||
===Miscellaneous=== | ===Miscellaneous=== |