Wall of pain: Difference between revisions

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Wall of Pain (abbreviated "WoP") is a [[Jigglypuff]] strategy of constantly barraging the opponent with aerial attacks, while exploiting Jigglypuff's horizontal air maneuverability. Each attack should go forward in the air, then once you hit your opponent, back to where you started. This allows for quick attacks and keeps you out of range from any retaliations. One of the most famous examples, commonly demonstrated by [[pro]] smasher [[King]], is the use of Jigglypuff's multiple [[back aerial|back airs]] to juggle an opponent off the stage, horizontally.
Wall of Pain (abbreviated "WoP") is a [[Jigglypuff]] strategy of constantly barraging the opponent with aerial attacks, while exploiting Jigglypuff's horizontal air maneuverability. Each attack should go forward in the air, then once you hit your opponent, back to where you started. This allows for quick attacks and keeps you out of range from any retaliations.  
 
Tetsuya and [[AOB]] were the earliest prominent users of the technique, and they are largely responsible for its widespread use (see [[PuffStuff]]).  The term "Wall of Pain" was coined by [[Smash World Forums]] administrator and retired smasher Amorasaki, a longtime friend of AOB.  One of the most famous examples, commonly demonstrated by [[pro]] smasher [[King]], is the use of Jigglypuff's multiple [[back aerial|back airs]] to juggle an opponent off the stage, horizontally.


==See Also==
==See Also==