Recoil damage: Difference between revisions

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→‎List of moves with recoil damage: Added more of Pichu's recoils
m (→‎List of moves with recoil damage: Added more of Pichu's recoils)
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*[[Kirby]] – When holding a fully charged [[Hammer (move)|Hammer Flip]] or Giant Hammer, Kirby will take damage in the same way King Dedede does, including capping off at 100%. He can also [[copy]] [[Thunder Jolt]] from Pichu, [[Flare Blade]] from Roy or Chrom, or [[Eruption]] from Ike, which all damage Kirby just as they would the original user.
*[[Kirby]] – When holding a fully charged [[Hammer (move)|Hammer Flip]] or Giant Hammer, Kirby will take damage in the same way King Dedede does, including capping off at 100%. He can also [[copy]] [[Thunder Jolt]] from Pichu, [[Flare Blade]] from Roy or Chrom, or [[Eruption]] from Ike, which all damage Kirby just as they would the original user.
*[[Mr. Game & Watch]] – #1 [[Judge]] deals 12% damage. The custom Extreme Judge will only deal 5%.
*[[Mr. Game & Watch]] – #1 [[Judge]] deals 12% damage. The custom Extreme Judge will only deal 5%.
*[[Pichu]] – Most [[electric]]-based moves: [[Thunder Jolt]] (1%), [[Skull Bash]] (1%), [[Agility]] (1% for the first leap and 3% for the optional second one), {{b|Thunder|Pokémon}} (3% when connecting with Pichu), [[Volt Tackle]], [[forward smash]] (2%), [[forward aerial]] (4%), [[down aerial]] (1%, or 2% if Pichu hits the ground during the attack), [[pummel]] (1%), and [[forward throw]] (1%). In ''Ultimate'', its [[forward tilt]] causes recoil.
*[[Pichu]] – Most [[electric]]-based moves: [[Thunder Jolt]] (1%), [[Skull Bash]] (1%), [[Agility]] (1% for the first leap and 3% for the optional second one), {{b|Thunder|Pokémon}} (3% when connecting with Pichu), [[Volt Tackle]], [[forward smash]] (2%), [[forward aerial]] (4%), [[down aerial]] (1%, or 2% if Pichu hits the ground during the attack), [[pummel]] (1%), and [[forward throw]] (1%). In ''Ultimate'', its [[forward tilt]], [[back aerial]], and [[down smash]] cause recoil.
*[[Roy]] – Fully charged [[Flare Blade]] deals 10% damage in ''Melee'' and ''Smash 4'', 12% in ''Ultimate''.
*[[Roy]] – Fully charged [[Flare Blade]] deals 10% damage in ''Melee'' and ''Smash 4'', 12% in ''Ultimate''.
*[[Chrom]] — Fully charged [[Flare Blade]] deals 12% damage.
*[[Chrom]] — Fully charged [[Flare Blade]] deals 12% damage.
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