Recoil damage: Difference between revisions

m (→‎List of moves with recoil damage: Hyphens corrected to en dashes)
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*[[Jigglypuff]] – [[Wakie Wakie]] deals 5% damage from the explosion.
*[[Jigglypuff]] – [[Wakie Wakie]] deals 5% damage from the explosion.
*[[King Dedede]] – When holding a fully charged [[Jet Hammer]], King Dedede will receive damage in a fashion similar to [[hoop damage]]: it damages at 1% increments, capping at 150% (100% in ''[[Super Smash Bros. 4]]'').
*[[King Dedede]] – When holding a fully charged [[Jet Hammer]], King Dedede will receive damage in a fashion similar to [[hoop damage]]: it damages at 1% increments, capping at 150% (100% in ''[[Super Smash Bros. 4]]'').
*[[Kirby]] – When holding a fully charged [[Hammer (move)|Hammer Flip]] or Giant Hammer, Kirby will take damage in the same way King Dedede does, including capping off at 100%. He can also [[copy]] [[Thunder Jolt]] from Pichu, [[Flare Blade]] from Roy, or [[Eruption]] from Ike, which all damage Kirby just as they would the original user.
*[[Kirby]] – When holding a fully charged [[Hammer (move)|Hammer Flip]] or Giant Hammer, Kirby will take damage in the same way King Dedede does, including capping off at 100%. He can also [[copy]] [[Thunder Jolt]] from Pichu, [[Flare Blade]] from Roy or Chrom, or [[Eruption]] from Ike, which all damage Kirby just as they would the original user.
*[[Mr. Game & Watch]] – #1 [[Judge]] deals 12% damage. The custom Extreme Judge will only deal 5%.
*[[Mr. Game & Watch]] – #1 [[Judge]] deals 12% damage. The custom Extreme Judge will only deal 5%.
*[[Pichu]] – Most [[electric]]-based moves: [[Thunder Jolt]] (1%), [[Skull Bash]] (1%), [[Agility]] (1% for the first leap and 3% for the optional second one), {{b|Thunder|Pokémon}} (3% when connecting with Pichu), [[forward smash]] (2%), [[forward aerial]] (4%), [[down aerial]] (1%, or 2% if Pichu hits the ground during the attack), [[pummel]] (1%), and [[forward throw]] (1%). In ''Ultimate'', its [[forward tilt]] causes recoil.
*[[Pichu]] – Most [[electric]]-based moves: [[Thunder Jolt]] (1%), [[Skull Bash]] (1%), [[Agility]] (1% for the first leap and 3% for the optional second one), {{b|Thunder|Pokémon}} (3% when connecting with Pichu), [[Volt Tackle]], [[forward smash]] (2%), [[forward aerial]] (4%), [[down aerial]] (1%, or 2% if Pichu hits the ground during the attack), [[pummel]] (1%), and [[forward throw]] (1%). In ''Ultimate'', its [[forward tilt]] causes recoil.
*[[Roy]] – Fully charged [[Flare Blade]] deals 10% damage.
*[[Roy]] – Fully charged [[Flare Blade]] deals 10% damage in ''Melee'' and ''Smash 4'', 12% in ''Ultimate''.
*[[Chrom]] — Fully charged [[Flare Blade]] deals 12% damage.


[[Category:Terms]]
[[Category:Terms]]
[[Category:Damage]]
[[Category:Damage]]
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