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| '''Rules''': [[Time]] || Players gain one point for each KO and lose one point for each fall. The player or team with the most points when [[Time out|time runs out]] is the winner. If a tie occurs, then it will go to [[Sudden Death]]. The [[Match timer|time limit]] can be set to any number of minutes from 1 to 99, or to infinite. Defaults to 2:00. | | '''Rules''': [[Time]] || Players gain one point for each KO and lose one point for each fall. The player or team with the most points when [[Time out|time runs out]] is the winner. If a tie occurs, then it will go to [[Sudden Death]]. The [[Match timer|time limit]] can be set to any number of minutes from 1 to 99, or to infinite. Defaults to 2:00. | ||
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| '''Rules''': [[Stock]] || Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner. | | '''Rules''': [[Stock]] || Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner. Defaults to 3 stocks. | ||
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| '''Rules''': [[Coin Mode|Coin]] || [[Coins and Bills|Smash coins]] are produced when players are damaged. The player or team with the most coins when time runs out is the winner. | | '''Rules''': [[Coin Mode|Coin]] || [[Coins and Bills|Smash coins]] are produced when players are damaged. The player or team with the most coins when time runs out is the winner. | ||
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| '''Rules''': [[Time]] || Players gain one point for each KO and lose one point for each fall. The player or team with the most points when [[Time out|time runs out]] is the winner. If a tie occurs, then it will go to [[Sudden Death]]. The [[Match timer|time limit]] can be set to any number of minutes from 1 to 99, or to infinite. Defaults to 2:00. | | '''Rules''': [[Time]] || Players gain one point for each KO and lose one point for each fall. The player or team with the most points when [[Time out|time runs out]] is the winner. If a tie occurs, then it will go to [[Sudden Death]]. The [[Match timer|time limit]] can be set to any number of minutes from 1 to 99, or to infinite. Defaults to 2:00. | ||
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| '''Rules''': [[Stock]] || Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner. | | '''Rules''': [[Stock]] || Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner. Defaults to 3 stocks. | ||
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| '''[[Character customization|Customization]]''' || Set fighters created in Custom on or off. | | '''[[Character customization|Customization]]''' || Set fighters created in Custom on or off. | ||
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| '''Rules''': [[Time]] || Players gain one point for each KO and lose one point for each fall. The player or team with the most points when [[Time out|time runs out]] is the winner. If a tie occurs, then it will go to [[Sudden Death]]. The [[Match timer|time limit]] can be set to any number of minutes from 1 to 99, or to infinite. Defaults to 2:00. | | '''Rules''': [[Time]] || Players gain one point for each KO and lose one point for each fall. The player or team with the most points when [[Time out|time runs out]] is the winner. If a tie occurs, then it will go to [[Sudden Death]]. The [[Match timer|time limit]] can be set to any number of minutes from 1 to 99, or to infinite. Defaults to 2:00. | ||
|- | |- | ||
| '''Rules''': [[Stock]] || Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner. | | '''Rules''': [[Stock]] || Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner. Defaults to 3 stocks. | ||
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| '''Rules''': [[Coin Mode|Coin]] || [[Coins and Bills|Smash coins]] are produced when players are damaged. The player or team with the most coins when time runs out is the winner. Time limit is shared with time mode. | | '''Rules''': [[Coin Mode|Coin]] || [[Coins and Bills|Smash coins]] are produced when players are damaged. The player or team with the most coins when time runs out is the winner. Time limit is shared with time mode. |
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